PC So.... if a zombie doesn't have a beating heart, why do they suffer bleed damage?

warmer

Well-known member
I have always thought this just didn't make sense. Sure on humans and animals. Ya know cuz they have a heart to pump out that blood...

But a zombie LITERALLY has a blood pressure of ZERO. There is no PUMP. Their veins are cracked and broken where they are exposed. There is no pressure to speak of...

So why do they have bleed damage? Are we assuming their locomotion is hydraulic, and that is why they spray blood? For the record gore effects are fantastic even if not congruent with the nature of the entity at hand. I just think zombies should be immune to bleed damage, and that should be left strictly to living things

Players/Bandits/Animals

I can suspend my disbelief about the potential for undead walking around, but this is a step my brain just doesn't want to take... lol

 
As an agility player that depends on bleed DOT, I just assumed that I am causing the special magic juice inside of them that allows them to walk around after death to leak out over time.  That weakens them which in essence causing them to fall to the ground and not move anymore.

It's enough logic twisting that I don't fret about the mechanic every time I apply it in-game.  😁

 
It gets weirder the further you think about: blades cause bleed damage, but if you rip off a leg with an explosive, that won't bleed afterwards. Unless you caused the leg to bleed beforehand, with a leg hit - then it of course will keep bleeding after being ripped off.

 
The question is whether or not they are "real" zombies.  The limited information about a story we've seen (unless I've missed something, which is entirely possible) is that there was an outbreak that caused people to change.  I don't think it's ever really been stated the people died and became the living dead.  And even if they did die, the dead can't walk either.  So whatever it is that causes them to be able to move around could also cause the heart to beat.

 
I always had the assumption it's a nervous system HP situation, hence why a brain shot is critical. If the heart was important, why isn't a chest shot with a gun an automatic critical? If the heart isn't, why would the blood? Don't get me wrong, I understand the need for a DOT for a agility build. Personally I think acid damage would be way cooler and make more sense. Just would require harvesting from batteries or using straight acid to make a mod or something similar. How cool would battery acid dipped arrows/bolts be?

The limb thing to me is just like a spider or fly, as in, until you get to a primary branch of their brainstem there is no reason for them to stop the quest for flesh.
A severed head could be alive, but it's ability to pursue you is quite limited.
I mean this dude has no problem following you for miles if you let him and he is missing 50% of his body.
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The question is whether or not they are "real" zombies.  The limited information about a story we've seen (unless I've missed something, which is entirely possible) is that there was an outbreak that caused people to change.
Excellent point

 
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It gets weirder the further you think about: blades cause bleed damage, but if you rip off a leg with an explosive, that won't bleed afterwards. Unless you caused the leg to bleed beforehand, with a leg hit - then it of course will keep bleeding after being ripped off.


I mean stretching it a bit you could say it get´s cauterized by the explosion and hence can´t bleed.

 
I mean stretching it a bit you could say it get´s cauterized by the explosion and hence can´t bleed.
You could, or it could be a feature of the mystical zed anatomy - but why doesn't it cauterize the existing bleed in the blown off limb then ;)

 
I have always thought this just didn't make sense. Sure on humans and animals. Ya know cuz they have a heart to pump out that blood...

But a zombie LITERALLY has a blood pressure of ZERO. There is no PUMP. Their veins are cracked and broken where they are exposed. There is no pressure to speak of...

So why do they have bleed damage? Are we assuming their locomotion is hydraulic, and that is why they spray blood? For the record gore effects are fantastic even if not congruent with the nature of the entity at hand. I just think zombies should be immune to bleed damage, and that should be left strictly to living things

Players/Bandits/Animals

I can suspend my disbelief about the potential for undead walking around, but this is a step my brain just doesn't want to take... lol
I guess it comes down to what players consider a "Zombie" really is.

Perhaps, Zombies are merely humans whose "intelligence and spirit" have been stripped away and replaced with an unusual love of "brains" for sustenance.

Perhaps its a mutated (or mystical) virus or fungus like the Zombie Fungus that Takes Over Ants’ Bodies to Control Their Minds

Thus the virus or fungus keeps the body going with the vast majority of its living systems... Its just as plausible as any other explanation.

Don't confuse Zombie animation and function with TFPs ability to accurately model such behavior. 😉

 
Zombies suffer bleed damage so you can die while they're beating up on you and  bleeding to death with them.

 
I have always thought this just didn't make sense. Sure on humans and animals. Ya know cuz they have a heart to pump out that blood...

But a zombie LITERALLY has a blood pressure of ZERO. There is no PUMP. Their veins are cracked and broken where they are exposed. There is no pressure to speak of...

So why do they have bleed damage? Are we assuming their locomotion is hydraulic, and that is why they spray blood? For the record gore effects are fantastic even if not congruent with the nature of the entity at hand. I just think zombies should be immune to bleed damage, and that should be left strictly to living things

Players/Bandits/Animals

I can suspend my disbelief about the potential for undead walking around, but this is a step my brain just doesn't want to take... lol
Omg shut up. You're going to make the Funpimps remove bleed damage 😂

 
Same way they can die from poison damage in games, game logic thats it. Now fire can work on a zombie, why you ask? well the weakpoint they have is the brain, and well when the zombie is buring it boils its brain killing it or at least thats a logical way to explain why fire works on zombies.

7 Days to Die is not realistic at all, work benches irl don't make stuff on their own, same for camp fires, etc, you can't bend metal in your bare hands, nor can you scrap metal things with your bare hands. Arguing realism with 7dtd is just a stupid arguement as its not realistic at all. I mean if you drank as much water as you have to in a average day in 7dtd irl you'd die as the water would thin your blood causing a bunch of issues including brain swelling, google it if you don't believe me, its an actual thing. As for food, only people who would eat that much would be a 600 lbs fat person. I could go on but you prob get the point. Zombies bleeding is by far the least of 7dtd ways it'd break reality. I mean zombies WOULD bleed as they DO usually have blood left in their body, but it wouldn't do any harm to them, as about only thing that can stop a lore accurate zombie is destroying the brain, even cutting its head off does not kill it, the head will still be moving the body will fall thou and its basically not a threat now, but its not actually dead.

 
Better not to ask... NOBODY wants dry, crusty zombies.  There just isn't enough gravy left in the world for that.

 
In the 7dtd lore, the zombies were created by a mysterious virus sweeping through the US.

While most of the zombie types would be a rotting life form, the burnt ones wouldn't make sense unless it was one of the Super Viruses being found in the Antarctic's ice.

Yes, I just went there xD

 

 
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