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Server Tools

Hi, I have wierd issue with mod. When I set home on "15 80 15" it will teleport me to random location "125 80 152".

When I delete my home and set it again on "30 80 30" it will teleport me to "125 80 152".

Server is on linux ubuntu 14 and game version is a15. Coordinates are random numbers.

If you wanna check:

Server: IP: 91.121.160.227

Port: 26900 Pass: eqteam

 
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thx for fixing reserved slot. we will see tonight how it works.

a Idea for Admin coloring. Is it possible to use there a extern xml and dont serveradmin.xml ?

because sometimes i want to be invisible as admin.

Must we write something in expires ?

i have this empty

 
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Hi there will ya be adding a return command? Like when out in a town far away type /home then when want to go back /return would be awesome

 
Hi there will ya be adding a return command? Like when out in a town far away type /home then when want to go back /return would be awesome
The modified combination of Allocs, Coppis and Server Tools here contains return commands.

 
i used this when FRT had his running and everyone on my server loves it some call it the Zombie Stomp Rollete lol
I tried adding, but they don't spawn. Probably because they are entities and not items. So for a work around I have CBSM gimme working as well just giving out Zeds on every gimme try. BUT CBSM up and down all the time so not reliable. Lately been working good though.

 
updated to v3.6

Added console command stopserver. Will stop the game server with a chat warning countdown every minute. Usage: stopserver <minutes>

Added console command entityremove. Will remove a entity from the game. Usage: entityremove <entityId>

Added console command resetplayer. Will reset a players profile. If player is connected it will auto kick the player first. Usage: rp <steamId> or resetplayer <steamId>

Fixed if a player uses /sethome and then the server gets rebooted before the player uses their /home, that home data is ignored since it doesn't have a last used time stamp

 
updated to v3.6
Added console command stopserver. Will stop the game server with a chat warning countdown every minute. Usage: stopserver <minutes>

Added console command entityremove. Will remove a entity from the game. Usage: entityremove <entityId>

Added console command resetplayer. Will reset a players profile. If player is connected it will auto kick the player first. Usage: rp <steamId> or resetplayer <steamId>

Fixed if a player uses /sethome and then the server gets rebooted before the player uses their /home, that home data is ignored since it doesn't have a last used time stamp
Nice work man.

Spent ages trying to get the apache process to delete/move player files so that my players can reset themselves.

Gonna be a breeze now that you have made the reset player command!

I was doing a restart using cron, but I like this method better.

Thanks for working on this and sharing it :)

 
I am new and I am having problems installing this mod on my server. I am using Steam Server and I went to the root directory C:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server .. I then started my server using startdedicated.bat and I didn't see the files being created like it said they would be. Can someone please help me with this. Before the pros jump on me yes i am new, just like you were so please don't put me down just help.

 
i have removed most of the trader items, i guess i missed the gaspump, i still have to go through the recipes list and remove the new items added since a15. For the time being just remove the said lines from your xml. i will try to get an updated list out soon.

 
hello. im thinking to install this for my dedicated server. link to this topic actually in my provider's control panel. so what i want to know is this tool compatible with alpha15 patch? CBSM really not reliable. if i can i d prefer this.

ty.

 
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