I will look into this. I have not had a chance to do anything with /sethome yet since the update.
I do have many bug fixes and changes coming soon. I still have to go through the clan manager and /sethome and still need to change gimme to add the items directly in to the players inventory instead of dropping the item on the ground. Once i have these main issues worked out i will release it.
I love this tool (especially for how small a footprint it takes to run and how quick it responds). One request if at all possible is to have multiple teleports set by users? I know the server admin can add them manually using custom commands but maybe if we could have a set number (say 3 or 5) that the users can set themselves or have the amount configurable by the admin.
I love this tool (especially for how small a footprint it takes to run and how quick it responds). One request if at all possible is to have multiple teleports set by users? I know the server admin can add them manually using custom commands but maybe if we could have a set number (say 3 or 5) that the users can set themselves or have the amount configurable by the admin.
Thanks!
Hi, I'm using this mod for a while now and it worked a long time very well, but now the info ticker and the motd is not working anymore on my server and I have no doubt why. The info ticker is not spamming anymore and the welcome message is everytime the default message (Welcome to Your ServerNameHere...).
I already deleted the mod including the config. files and reseted it up without any effects.
I'm stuck here.
InfoTicker.xml:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<InfoTicketer>
<Motd>
<Motd Message="Welcome to our PVP server!" />
</Motd>
<Messages>
<Message Message="[fc6000]Type /commands for a list of the chat commands.[-]" />
<Message Message="[007200]The server restarts every 6 hours. Restarts are multiple announced.[-]" />
<Message Message="[fc6000]Do not use glitched items or you will be permabanned![-]" />
<Message Message="[007200]Trees are not falling? Thats not a bug, thats a feature on this server. [-]" />
</Messages>
</InfoTicketer>
Sounds like you're not updating InfoTicker.xml in root/saves/ServerTools if you are getting the default motd. Just a thought. It's very easy to put a file in the wrong spot. Do it all the time. :highly_amused:
I'm editing the most config files on my server via SFTP with WinSCP. Just 1 click and the file is downloaded & opened in Notepad++, after saving the changes WinSCP will automatically detect that and upload it back to the server.
Maybe you give that program a try. Makes such things much more comfortable.
A collection of tools that I use for my dedicated server to get away from telnet.All Configs can be edited without restarting the server to take effect!
Thanks to Alloc for taking the time to answer my questions and for the examples he provided in his mod.
If upgrading from a earlier version to version 2.1, delete ServerToolsPhrases.xml BEFORE the server is running to update the config.
If upgrading from a earlier version to version 2.0 or greater, delete ServerToolsConfig.xml WHILE the server is running to keep your current settings and update the config.
Custom chat commands with custom color. Add your own commands via config. All commands are added to the chat commands /commands /info /help automatically. All chat commands can use "!" or "/". If "/gimme" is used it returns a private message to the player. If "!gimme" is used it returns a message to the entire server.
/Gimme with adjustable timer and items via config.
/Killme with adjustable timer via config.
/home /sethome /delhome with adjustable timer for /home via config.
High ping kicker with ping immunity. Can add players to the immunity list via config or console command. Can also set it so that it takes samples before a kick occurs. If you set SamplesNeeded to 2 in the config, a player would have to have a high ping for 2 checks before the player is kicked.
Ban or kick players for invalid items/blocks in their inventory such as reinforced concrete blocks. Select what items/blocks are invalid via config. (my personal favorite. have auto banned so many cheaters from this one lol)
Alert players of Invalid Item stack numbers in their inventory.
Chat logger. Saves all ingame chat to a log file in the game save directory.
Bad word filter. Replaces bad words with "*****". Can add bad words via config.
Motd adjustable via config.
InfoTicker/Scrolling messages adjustable via config.
Auto save the world every x amount of minutes adjustable via config.
All chat responses can be edited via config.
Admin chat commands @admins @all /mute /unmute. @admins <message> will send a message to all admins and only admins can use this command. @all <message> is just like a say command. /mute <playerName> will keep said player from posting in the chat. /unmute <playerName> will allow the player to post in the chat again.
Clan Tag Protection. Only the person that created the clan can delete the clan and promote/demote members to/from officers. Only clan owners and officers can invite and remove members.
to make a clan type /clanadd <clanTag>
to delete a clan type /clandel
to add members type /claninvite <playerName>
to remove a member type /clanremove <playerName>
to promote a member to officer type /clanpromote <playerName>
to demote a member from officer to member type /clandemote <playerName>
to accept a clan invite type /clanaccept
to decline a clan invite type /clandecline
to leave a clan type /clanleave
Chat commands /pm or /w for players to pm other players.
Usage: /w <playername> <message> or /pm <playername> <message>
Installation
Download and extract the files.
Copy the Mods folder to the root directory of your sever.
Start the server. The mod will auto create the config file in the game save directory. Enable each part of the mod you want via ..\your game save directory\ServerTools\ServerToolsConfig.xml
Once a module is enabled if it has a config it will auto create them in the ServerTools folder in the game save directory.
High Ping Kicker Console Commands
Usage:
maxping <maxping> (sets the max ping allowed)
pingimmunity add <steamid> <name> (adds player to ping immunity, name is optional)
or
pi add <steamid> <name>
pingimmunity remove <steamid> (removes a player from ping immunity)
or
pi remove <steamid>
pingimmunity list (list all steamids on the ping immunity list)
or
pi list
****CHANGE LOG****
v2.2
Updated for a13
v2.1
Added /clancommands to /help so players can see what commands are available to them
Added /clanleave so players can leave the clan
Added chat command /pm or /w for players to pm other players usage: /w <playername> <message> or /pm <playername> <message>
Added clan tag strings and admin chat command strings to the phrases xml (Must delete the xml.)
Changed /day7 Animal counts are now correct and added more infos to the output
Fixed xml error in clansdata.xml
Cleaned up the phrases xml (Must delete the xml.)
Clan members can be removed while offline using a steamid
I will look into this. I have not had a chance to do anything with /sethome yet since the update.
I do have many bug fixes and changes coming soon. I still have to go through the clan manager and /sethome and still need to change gimme to add the items directly in to the players inventory instead of dropping the item on the ground. Once i have these main issues worked out i will release it.
In my files I've also added else if statements and phrasing for animalChicken and zombieBear. I'm going to wait unitl the zombieMaleHazmat and zombieFemaleHazemat are actually added to the game before adding them.
This is a cool mod, we have been looking for a teleport mod. I have some questions:
1. how can I add more than 1 home? my players love the /sethome /home but I would like options for 2 or 3 locations like /sethome 1,2,3
2. how do you use and configure /gimme? I do not see it in the config file nor do I see any examples.
First, a big "Thank you" for the mod! I was looking for something like this because I didn't like CBSM and you're giving me everything I wanted from CBSM lol.
I really but REALLY feel like a noob but... How do you use the custom commands? I use a Dedicated Server for 7DtD and I installed your mod through the Mod Manager. Custom Commands are enabled in the ServerToolsConfig.xml. I've tried to use (For exemple) "Teamspeak", "/Teamspeak" and "!Teamspeak" in both the chat and the console but it seems it doesn't work. BUT, the basic custom commands like "/help", "@admins" are working.
Maybe I've done something wrong but I don't know what I did wrong lol.
First, a big "Thank you" for the mod! I was looking for something like this because I didn't like CBSM and you're giving me everything I wanted from CBSM lol.
I really but REALLY feel like a noob but... How do you use the custom commands? I use a Dedicated Server for 7DtD and I installed your mod through the Mod Manager. Custom Commands are enabled in the ServerToolsConfig.xml. I've tried to use (For exemple) "Teamspeak", "/Teamspeak" and "!Teamspeak" in both the chat and the console but it seems it doesn't work. BUT, the basic custom commands like "/help", "@admins" are working.
Maybe I've done something wrong but I don't know what I did wrong lol.
First of all let me thank you for this great tool. Secondly, i'm wondering if you're planning to add some PvP control features, for people that may be interested in creating safe areas... I've been adapting your code to fit my needs (hope that's ok), but if you have that somehow planned great
Finally I'm also auto-deleting invalid stacks when a player is kicked for that reason, and seems to be working alright, I wonder if you ever tested anything similar to make sure I'm not doing something I shouldn't