dmustanger
New member
I didn't really plan to add this. The only reason I did was because we had a few clans on our server coping each other clan tags and causing a bunch issues. But as I was writing the code I realized it could be more of a manager then just tag protection. However I still needed to get the basic clan member stuff done and truthfully I am not happy with it at the moment and will probably rewrite it to use some kind of database vs the sloppy xmls I have at the moment. I already planned to add clan chat, join request, clan list and a few other things.Clans - At first i was excited, then i was not. The clan as far as i tested does nothing for game play. Nor can i see anyone in the clan, nor does it matter if im in one. Maybe you can make the clans useful by adding maybe a /clan whois to see who is in the clan ur in. Also maybe a /c <message> for only clan members to see your messages. Based on what i saw already within the Server Tool, i think this is possible. We need the clan system to be a useful addon. As of now i dont see the point of using it.
This is a issue with the game and will be fixed in alpha 13Home - The /home command works other then it teleports you underground. I think maybe adding a variable that add +1 - +3 to the height. your choice, would fix this issue.
At the moment this is working as intended as C# dictionaries can only have one key. I have yet to come up with a work around for thiscreate custom trigger messages - Something is wrong here because, i put 3 messages and with a trigger and only the first worked the rest never did.
This should be possibleAuto messages - I would also like to see a settable time for each individual commands that we make.
Good point, will add the nameAdmin speak to all - i think it would be nice to have the admins name next to the message he send through the server. This help other admins know the source of the message.
I should be able to add them to the config so that they can be changedcommands - i would like to say with the /commands and /help - i think you should use a @ instead of the slash because other managers use the slashes and having /commands and /help that cant be modified is kinda a turn off, because my manager uses them.