faatal
Fun Pimps Staff
See these changes in 19.5 release notes.Could you please provide some evidence for ongoing and planned game optimizations?
This game is how many years old and you think there will suddenly be an optimization design phase? This is like the cart leading the horse.
Voxel mesh pooling
Distant terrain decreases mesh detail when farther
FindTagInChilds does not make garbage
Distant POIs to use a shared material
Improved chunk LOD update
Optimized chunk object handling and frame timings
Optimized terrain mesh generation
Optimized terrain control textures to not update with every mesh update
Optimized distant terrain tile size
Optimized VoxelMesh AddMesh
Optimized distant terrain render order
Block preview for normal blocks leaking a mesh on each update
ItemClassBlock CreateMesh having to destroy unneeded colliders
Empty voxel meshes were being created
Distant POI mesh and material leaks
Distant POIs could load and leak extra invisible objects
This game is not done. Pretty much all games go through an optimization and bug fix period for the last x months of development. Being early access, this game goes through a small version of that with each alpha.