sorry, tryed after that a SP-Random map and that works :/ . is the only line i had copyed before , for looking in google later
2018-05-11T12:58:09 855.274 INF ************************Weather Packages Created FROM BIOMES

************************
2018-05-11T12:58:21 866.883 INF createWorld() done
2018-05-11T12:58:21 866.916 INF Loading players.xml
2018-05-11T12:58:21 867.669 INF Loading player data
NullReferenceException: Object reference not set to an instance of an object
at PatchSpawnPointList.PatchGetRandomSpawnPosition (.SpawnPointList list, Nullable`1 _refPosition, Int32 _minDistance, Int32 _maxDistance) [0x00000] in <filename unknown>:0
at SpawnPointList.GetRandomSpawnPosition (Nullable`1 _refPosition, Int32 _minDistance, Int32 _maxDistance) [0x00000] in <filename unknown>:0
at GameManager+ZU.MoveNext () [0x00000] in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
its a short, or should i upload it to pastebin ?
https://pastebin.com/6humXgu1