Thx for quick response, i missed the transmorgifer part. its late here, damn many thx to both of you.Those are references to C# scripts used with SDX. Those scripts are not being found. Could be your mod was built without including those scripts which are part of SphereII's transmorgifier mod.
Can we see the full game log?thx very much all worked fine atm. Only thing i have to find out is my last error. Using the Script Fixex Spawnpoints from modhelper, and get this error when i want to load a SP-Navezgane Map. It loads and after it when it came to load player it says "NullReferenceException: Object reference not set to an instance of an objectat PatchSpawnPointList.PatchGetRandomSpawnPosition" something like this was in the logfile. Where is my missing point?
Thanks. I've seen a few scripts before that have caused disruption in Navezgane. I'll let StompyNZ know about this error, but there may not be much we can do about it if we load into navezgane.sorry, tryed after that a SP-Random map and that works :/ . is the only line i had copyed before , for looking in google later![]()
2018-05-11T12:58:09 855.274 INF ************************Weather Packages Created FROM BIOMES************************
2018-05-11T12:58:21 866.883 INF createWorld() done
2018-05-11T12:58:21 866.916 INF Loading players.xml
2018-05-11T12:58:21 867.669 INF Loading player data
NullReferenceException: Object reference not set to an instance of an object
at PatchSpawnPointList.PatchGetRandomSpawnPosition (.SpawnPointList list, Nullable`1 _refPosition, Int32 _minDistance, Int32 _maxDistance) [0x00000] in <filename unknown>:0
at SpawnPointList.GetRandomSpawnPosition (Nullable`1 _refPosition, Int32 _minDistance, Int32 _maxDistance) [0x00000] in <filename unknown>:0
at GameManager+ZU.MoveNext () [0x00000] in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
its a short, or should i upload it to pastebin ?
https://pastebin.com/6humXgu1
That means --- go play Random GenThanks. I've seen a few scripts before that have caused disruption in Navezgane. I'll let StompyNZ know about this error, but there may not be much we can do about it if we load into navezgane.
haha for now, yesThat means --- go play Random Gen?
no chance, ok im fine with it. But do me a favor, if ya know something more or how to fix, would be nice to pn me, how i can fix it thenhaha for now, yesNavezgane probably uses its own fixed spawn points, and these could be conflicting.
Will do. Always looking forward to what the next modder will try to dono chance, ok im fine with it. But do me a favor, if ya know something more or how to fix, would be nice to pn me, how i can fix it thenthx in advanced. You all fantastic modders, i try to learn from the best
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Will do. Always looking forward to what the next modder will try to do![]()
Working as intended. You want to immerse yourself into SDX and all that it does, but slowlyFor the Moment copy and paste, change some recipes, items or values. haha. had some weapons but dont know how to put them into .unity3d, have to learn much .