I wanna tease you all with an upcoming update. I am not entirely done with everything. But atleast 90% done.
This is what I have done so far. MIght be some upcoming changes or alterations to this depending on how it plays out. I need to test everything to make sure it work. Will add some new sounds too.I also need to update everything to the XML version as well.
Version 2.92 (Big Update)
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Ghastly Phoenix, a spooky zombie that vomits smoke and might manipulate your sight
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PlagueFlyer. A flying zombie with no legs and 2 shocking steelspears in his hands. He throws shock particles at you.
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Frostyball added. Vomit snowballs. Flying robotic white ball. Common in winterland, but rare elsewhere. Except on bloodmoons and scouthordes at higher gamestages.
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ElectricFly added. Can shock you.
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FireFly is back. Can turn you on fire.
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HellKuma added. A firebear.
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ThunderKuma added. An electric bear.
• RunningMan can now stop several vehicles at once.
• CopterCorpse fixed. Zombie did not sit in the gyrocopter seat.
• Translucent Buff fixed. Did not work before because of a typo.
• Decreased magazine size on FireElf.
• Mini apperance changed.
• Reworked entitygroups again. More likely to see some harder special zombies at lower gamestages. (Before 100).
• Made buffs more balanced. Lowered some OP buffs and Increased some lighter buffs.
• Lowered Atrocity's HP again. Also reduced zombie-healing.
• Removed wingflap from my custom Flies, Frosty Ball and CopterCorpse, while the regular vultures still has their wingflap sound.
Not entirely done as you can see. I have problem placing the shock particle on the tip of the spear.