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hello,
tks for answer.
yes, folder is on the right way. But, I'm surprised to only find this files in the folder. \Ressources : explosions.unity3d & robelotozombiesounds.unity3d
and not any XzombieX.unity3d
Is that the right way ?
We have a bloodMoon and we don't see any customs zombies or giant.
I think I miss something
Teddy
is there probably because I have another mods installed ?
Buddy vehicle & more weapon ?
Teddy
I loved that game. Maybe I can add that to one of the zombies? If you have any idea which one that should use that sound, tell me!Long time ago I played Ultima VIII, and one of my favorite sounds in the game was the zombies. I managed to dig it up, unfortunately the emulator did not play it back in good quality. They sound like beasts, and I especially did like the "shout" on the middle. Could be lovely to hear at night, when the player hiding silent with a stoneaxe on the attic.
The link to the sample I mentioned.
not sure if happening for anyone else, but i was testing the burning and diamond phoenix and found they had a hard time melee attacking me. when i increased their attack rage to about 2.4, then they were able to hit.
Yes, lots of more stuff added. I can try putting the particles in the eyes that way and the missing body part.. Thanks for the idea, and I hope it will work.The next update already look very promising. What If you place the electric glow into the eyes of the zombie or make the missing end of the body electrified. Perhaps could look similar to the husk model at some degree: https://static2.srcdn.com/wordpress/wp-content/uploads/2021/05/Mass-Effect-Husks.jpg
nice the new model looks more freaky and I love it.
This zombie definietly a good one. I did love how the petrolstation got bombed on the end))