Robeloto
New member
Hey Robeloto!
This is a great Mod (Custom Zombies) is there a way we can have it so it does not nerf the traders? and just adds the Zombies?
Thank You!
Yes, only use my zombie mod.

Hey Robeloto!
This is a great Mod (Custom Zombies) is there a way we can have it so it does not nerf the traders? and just adds the Zombies?
Thank You!
Ok! I read the "ReadMe" and under the 2.81 its shows it in the notes as the Traders being nerfed. So thats why I thought that?Yes, only use my zombie mod.![]()
Oh Thats the nerf them all mod.Ok! I read the "ReadMe" and under the 2.81 its shows it in the notes as the Traders being nerfed. So thats why I thought that?
Hey thanks btw. The newest version + xml version is now out. Hope everything works ok. I have just tested it a bit and seems ok.CustomZombiesXMLonly
Hiho, your items.xml has a typpo in line 1 "<<configs>"
Wow, that is cool. I can't wait to watch those series. Let me know when the first episode is out!robeloto u better check this out. normally finds like this i keep top secret but this is the image i got (the only one i got mind u) which made my friend from high school whos mostly a movie nerd committed to getting the supplies he needs to join me in a coop 7days cinematic (movie style) series which your fun as hell mod will be featured along with harrys new calibers for bigger guns as well as snufkin's weapons for crossbows with magazines and railguns along with many others. when i first told my friend a movie style gameplay series for 7days (other games are also planned) would make his channel nuclear explode in popularity, this image of an obvious BLOCKBUSTER parody is what kickstarted his determination to make it happen. hopefully you approve of us using your mod but I swear our series will paint the best picture of your mod imaginable. on a side note the shotgun u see is a pure vanilla shotgun with the new model but following the capture of this image bobbylee finally updated his harrys new calibers mod thus my beloved 10 gauge shotgun is back and while it looks like the vanilla shotgun its gauge is easily noticed when it fires... sounding like a cannon.
View attachment 22657
also "4ever" obviously means the fun pimps clearly miss blockbuster as much as the rest of us
Obviously, the interesting pimp did not pay attention to the more threatening doomsday zombie birth. Your mods make up for this shortcoming. Doomsday is eternal survival, and cannot be comfortable with the status quo.![]()
thanks for the approvalHey thanks btw. The newest version + xml version is now out. Hope everything works ok. I have just tested it a bit and seems ok.
Wow, that is cool. I can't wait to watch those series. Let me know when the first episode is out!
And of course I approve of using my mod.
I am glad you like it!
____________________________________
Update!
Version 2.82 is out for both the original and the XML version.
Click here to see what's new in this update.
thanks for the approval
Yes, they were cool. Maybe there is another way to make the eyes glow like that again? Yeah it's so awesome with all the modders out there. I would never deny anyone using my mod as an addon to their mod, especially when they ask in such a humble way. You probably already know that I am not seeing this as a competition with all the other zombie-modders. This is what I love to do on my freetime, cause modding is fun and not a contest! ^^ Besides all the amazing mods made by people from this community, I'm also using ErrorNulls EnZombies on my server with friends and we all love it. As long as I have the motivation, I will keep doin what I do. Just need a break here and there sometimes.balls (PAUSE) of glowing plasma for eyes on the electric zombies was really cool also im glad u gave ErrorNull the green light to make an add-on version of your mod so robeloto zombies alongside snufkin zombies.
cause the smaller giants from his mod can be common soldiers sorta-speak and your paul-bunyon looking giant can be a sergiant or something with khains behemoths being major officers of 2 different ranks due to the original A16 one and the radiated version and finally at the top is your new mutated giant which i can see being the major general of this klan of giants. such awesome stuff to come into me and my friends series. hopefully yall will be ready for loads and loads of NEINS and UNDS as we'll be playing 2 germans in america including the accent for @%$#s and giggles
nicht schlecht. ich benutze nur translate, weil ich noch viel üben muss, um deutsch in ganzen sätzen zu sprechen, aber ich kenne mehrere wörter. although similar to the Russian accent Germans when talking English often pronounce W words with a V sound which i find hilarious so get ready for lots of V pronounced W words Im sure all yall will get a good laugh outta that.Yes, they were cool. Maybe there is another way to make the eyes glow like that again? Yeah it's so awesome with all the modders out there. I would never deny anyone using my mod as an addon to their mod, especially when they ask in such a humble way. You probably already know that I am not seeing this as a competition with all the other zombie-modders. This is what I love to do on my freetime, cause modding is fun and not a contest! ^^ Besides all the amazing mods made by people from this community, I'm also using ErrorNulls EnZombies on my server with friends and we all love it. As long as I have the motivation, I will keep doin what I do. Just need a break here and there sometimes.
Haha that is great! I actually can speak a bit of german. Or I mostly forgot the most I learned at school. xD
Ich heisse Robeloto and ich wohne in Schweden. I did not use google translate. Those are my german (deutsche) skills lol.
Mod is updated to 2.83 now!
when Shocker feral Vomit its ammo
After check for files. Seems like you miss a line in Items.xml :
<item name="meleeHandZombieShockerFeral">
<property class="Action1"> <!-- UseAction -->
<property name="Class" value="Vomit"/>
<property name="Delay" value="0.3"/> <!-- obsolete if rounds per minute exists -->
<property name="Range" value="200"/>
<property name="Infinite_ammo" value="true"/>
<property name="Sound_warning" value="electric_fence_on"/>
<property name="Sound_start" value="electric_fence_impact"/>
<property name="Buff" value="buffShocked2"/>
Magazine_items line is missing? I am not sure.
nicht schlecht. ich benutze nur translate, weil ich noch viel üben muss, um deutsch in ganzen sätzen zu sprechen, aber ich kenne mehrere wörter. although similar to the Russian accent Germans when talking English often pronounce W words with a V sound which i find hilarious so get ready for lots of V pronounced W words Im sure all yall will get a good laugh outta that.
if u remember the "soup nazi" from Seinfeld and how he said the little man (george the fatty) was pressing his luck. we may make a reference to that and im confident anyone who recognizes that as a seinfeld reference will burst into laughter far louder than any shotgun.
actually while the lightening sparks in the original electric zombies eyes may be harder to do a good start would be copying and pasting the orange ferral zombie eyes then change the color to a nice plasma blue if possible.
I use Snufkin's too.
Thank you.I use Snufkin's too.
Remove physicsbodies.xml in
Robeloto_CustomZombies mod or SnufkinCustomZombie mod. Don't remove both.
Which one's physicsbodies.xml needs to be removed depending on your mod queue. Remove that bottom one works for me.
I'm new here.Hope it works.
Haha, yeah!the white barf mist coming from the left reminds me of when older cartoons used to something heavily similar before 100% perfection (something thats impossible) became the standard expectation of modern cartoons (no wonder modern cartoons are either garbage or boring) but the nostalgia gave me some laughs