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Riles Vanilla Plus

Dumb question but how do i use MISC Blocks i haven't played 7days in awhile... i cant seem to figger out how to place different types of blocks only wooded doors. =\

 
Dumb question but how do i use MISC Blocks i haven't played 7days in awhile... i cant seem to figger out how to place different types of blocks only wooded doors. =\
Hello! Thanks for using my mod!

While you have the block selected, hold down "R" and a radial menu will appear. Click on the shape options I think it is called? And you will see the options! 🙂

Let me know if you have further questions!

 
Good Day Riles

Can I say .. WOW .. on the New Main page .. I like the new design.

Just stopping by to check if any new updates or fixes and wanted to say Hi. 

PS: This is still version 1.06 which is the last version I downloaded? Didn't see it listed that way on first page.

Thank you a Great mod and Take Care ... the Old Gamer .. 😌

 
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@gpcstargate Hello! and thanks! hmmm... I just checked the links, it should be starting over at version 1.00 with a new name, vanilla plus. It is technically, "Fixes 1.08" lol! Let me know if you need help getting it downloaded!

 
@gpcstargate Hello! and thanks! hmmm... I just checked the links, it should be starting over at version 1.00 with a new name, vanilla plus. It is technically, "Fixes 1.08" lol! Let me know if you need help getting it downloaded!


Thank you, I went ahead and downloaded yesterday .. So I will update my games with this Newer version.

Take Care and Enjoy ... the Old Gamer .. 😌

EDIT with PS: .. Just a suggestion on the *Warning Note* on the first page .. No problem with me, I kinda laugh about it .. but thought something would happen. Anyway .. Add something like .. (DO NOT change from old version or earlier version to New Version _ Without Starting a New Game, You Will have many different changes to old items) or something like that.

The reason I say this all my steel bars changed to what looked like Wood Door Frames _ my ladders changed to a flat metal looking plate .. but it looked like everything that done with Old Version changed to something else .. Like I said NO PROBLEM and I just laugh to myself about it and started a new game and Yes I do see alot of work went into the New Version and many changes were added.

Thank You again for a Great Mode and I do really Enjoy all the different shapes. 

Take Care and Be Safe as always .. the Old Gamer .. 😌

           

 
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Good day Riles

Have a simple question ... with your new version .. Did you add skeletons to the zombie bodies?? What I mean _ when you kill one, it turns into a skeleton instead of disappearing .. at first I thought Pimps added it back into the game with A19.4, but I did a plan Vanilla game with No mods and the body and all vanishes.

The only new Mod is yours, so I'm thinking you added them back into the game and if so, How long does the body stay around and will it go away on it's own in time?? (Like maybe 1 game day or less)

Thank You ... the Old Gamer .. 😌 

 
Okie-Dokie Riles .. Now I know 😊 Now I will add my other mods back into game .. Thank you for the reply.

As Always .. Take Care and Be Safe ... the Old Gamer .. 😌

PS: I think you might want to put a time limit on zombies or we could be over run with body parts .. Just a thought

 
put a time limit on zombies
I considered this, but adding time limits and/or new entities that the game has to manage may clog up the processing. I was seeking being able to see the aftermath and/or when playing on a server, you can see if anything went down around your base. Also, to help manage, I made it to where the bodies take about 1 shot to clean up.

What are your thoughts?

 
Good day Riles

Question .. on the Master crossbow .. is it suppose to shoot 3 arrows at a time and not be auto load .. just wondering

Thank you and Take Care ... the Old Gamer .. 😌

 
Riles said:
Hello!

If I understand correctly, then yes. To clarify, when you reload, you are putting 3 bolts on it at once. When you shoot, all 3 bolts should fire at once as well. What are you thoughts? 


Hi Riles and Good Day

To be honest I was thinking more in line with the old repeater .. holds 3 and shots singles .. but then on the other other hand .. what you did makes since because of the higher damage.

Maybe a repeater would be great .. Holds 3 bolts and shots single with just a bit less damage or same damage with an higher grade bolt. Just a couple of thoughts.

(PS: There was a 5 shot repeater on Nexus, but never got updated .. so I stopped using it) .. something you might want to check out when you have time. 😊

Thank you and as always .. Take Care and be Safe ... the Old Gamer .. 😌

 
Riles said:
I considered this, but adding time limits and/or new entities that the game has to manage may clog up the processing. I was seeking being able to see the aftermath and/or when playing on a server, you can see if anything went down around your base. Also, to help manage, I made it to where the bodies take about 1 shot to clean up.

What are your thoughts?
If the intent is to show the aftermath, then a 6-12 hour timer should do the trick. That way the server isn't trying to maintain every gore block ever created that was not cleaned up by a player. 

 
I didn't think the gore blocks were drawing on the processing of the game? I thought if there were timers, it would then draw more on the game? Help me understand please! If it is the cause of the performance issues, please explain it to me so I can make the needed adjustments. THANKS FOR YOUR HELP! 

 
I didn't think the gore blocks were drawing on the processing of the game? I thought if there were timers, it would then draw more on the game? Help me understand please! If it is the cause of the performance issues, please explain it to me so I can make the needed adjustments. THANKS FOR YOUR HELP! 


Good day Riles ..

I'm not a programmer or designer in any way ... What I think "magejosh" is saying .. TFP removed gore block awhile back because of performance and memory issues and put them them on a short timer .. the more the game has in it with some items becomes a problem after a while .. so lets say you have several hundred gore blocks laying around and just not the ones you kill, but are killed by animals or other things, then you are adding something that memory does really need and does slow things down. 

But if you put a timer on them .. lets say 6 hours .. then the memory will release said item and performance will improve.

If he can add some more daylight on the subject .. I would like to hear it also.

But; That is my understanding of it, in simple terms.

I personally don't have many memory issues with my system, because I'm running 64 ram _ 4 - SSD drive, just need a newer video card (Lol), but it works.

Have a great week and as always .. Take Care and Be Safe ... the Old Gamer .. 😌 .......... PS: I finally got my Covid19 shot today 😊 thank goodness.

 
Basically this exactly. 

So the game loads up each layer of the world file into a voxel block composite that we navigate through with our player avatar. Gore blocks are not part of the world file, but are instead stored in the regions files and loaded up into the ram whenever a player is near the region and could see it. 

It's not like any individual gore block makes much difference, but, compounding interest can take it's toll. Much like how having too many vehicles placed in the world strains the server, though that happens much faster because the vehicle manager takes more system resources.

If you are on a server running 8+ regular players, with a blood moon every 7 days, plus all the zombies killed by player actions in the world, and even those which are killed by other npc entities, the number of gore blocks persisting begins growing exponentially faster than you would ever encounter in a single player game. Idk about you but most servers I play on, players see an average range of 50-300 zombie kills per horde night depending on server settings and player skills. Those are not particularly impressive numbers by any means, but using those you can see that by the end of the first horde night the number of gore blocks created can number over a thousand potentially.

Just like any computer that has been on too long, and loaded, then closed, and then loaded, and closed again any app, the ram becomes inefficient increasingly until a system reboot. Mitigating anything adding to that should help server performances. Hence, while a timer does add another system process, it ultimately provides a net system resources gain once it's duration is complete. 

I could be wrong, but in my experience on my server leaving gore blocks and loot bags with no timer meant i needed more frequent server restarts.

Either way, I absolutely love your work Riles. I'm currently using version 1.06 on my server. I wanted to update, but that caused conflicts i couldnt resolve for this maps playthrough. I'm hoping to do so for the next map though because I like what I see reading about it.

 
Hello!
Its seems best way to get iron with exp by misctrapSpikesWoodDmg0
Is is possible to fix this? It not good btw.
thanks.

Screenshot-3.png

 

 
Hello!
Its seems best way to get iron with exp by misctrapSpikesWoodDmg0
Is is possible to fix this? It not good btw.
thanks.


 
uh oh! To clarify, you are getting Iron and extra XP from breaking the wooden trap? that is definitely fixable... nice catch.

@magejosh I will see what I can do now that I think I understand what is happening. goodness, didn't realize it was clogging up the servers.

@Sunbursts OMG! it was just one line of code that I had to remove to fix it....... it isn't just traps, it is any of the "reinforced wood" built from within the MISC blocks that gave that iron and extra xp...... Thanks for catching this!!!

 
Honestly, it's more that the function of the game itself can be resource intensive really quickly with how open the settings are depending on how you are hosting your server and how far from the devs intentions you take it with your game settings and what mods you use. It's easy to make your server unplayable really quickly if you don't know what you are doing. (Says the guy with more red flag emails from pingperfect than he wants to admit). For me it's been a fun learning experience.  Thanks for all your work on this mod, once i installed 1.06 i never went back to playing without it, I consider it a major quality of life improvement. I look forward to updating to the new version on my next server reset. 

 
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