Perhaps relevant when we are of the mindset that the 1.0 release has been lackluster, another real world example I feel we can look at is No Man's Sky- though I haven't played it myself, I imagine most of us have heard of its disastrous launch and subsequent updates that have continued to impress, bring people back and turn it into a success story. I think it's also important to consider that, unfortunate or not, launch isn't going to be what sticks out in peoples' minds. in 2-3 years from now when TFP are giving us a sample of the next thing they've been cooking, most people are just going to think about where 7Days is/was when they finally decided they were done.