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Realism Overhaul (Calendars - Seasons - Lighting...)

Realism Overhaul (Calendars - Seasons - Lighting...) 1.0.4

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Zipp0o

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Zipp0o submitted a new resource:

Realism Overhaul (Calendars - Seasons - Lighting...) - Core mod that transforms the game into a deeper, more immersive real world simulation.

# Zipp0o`s Realism Overhaul


⚠️ Important ⚠️
This is a **CORE mod**.
Other mods may depend on it.

Note: Extensive work has gone into optimizing these systems to ensure they are playable. Feedback and data from players and modders are greatly appreciated to help refine the logic and identify any remaining issues.



🧠 What This Mod Does


  • A real calendar + season framework
  • Lunar driven blood moon...

Read more about this resource...
 
Zipp0o updated Realism Overhaul (Calendars - Seasons - Lighting...) with a new update entry:

1.0.4

- Compatibility for PocketWatch mod: when installed, the top-center compass/calendar HUD is hidden and Realism stats (date, season, env, etc.) are shown on the watch instead.
- Trader restock date now uses the mod calendar (e.g. 4 Mar 2026) instead of vanilla game day index.
- Trader hours: traders can follow mod seasonal dawn/dusk instead of fixed traders.xml times. Toggle with TraderSeasonalHours - open/close offsets via TraderOpenOffsetMinutes / TraderCloseOffsetMinutes.
- Multiplayer...

Read the rest of this update entry...
 
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