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Ravenhearst Mod

6.2.4 Released. No Wipes

Code:
Change: You must now craft cobblestone for Blacksmith Forge quest to prevent quest zooming (when you have the mats in your bag for next quest and it nulls)

Fix: Fixed Gamestaging for Biome spawns preventing Zombie Spawning
Fix: Added Wookies DLL fix for zombie and animal gamestage spawning that were preventing spawns in biomes
Fix: Added Sinders fix for Walking Dead Prison  Moved a boulder that was preventing the dynamic prefab from being snuggly
Fix: Agility reducing xp from chars at higher levels
Fix: Microscope and Scalpel added to Lab Loot
Fix: Added Wookies DLL Fix for errors when night walkers despawn
 
Hello everyone! :)

i tried to install this mod first my Nitrado Server. But I had no Problems with setting up this mod as a local Server(my PC)

First i tried to connect with Game Launcher (prolly wrong game Version ?? ( i think it was 6.2.1 or so, but Server files were 6.2.4 ) i thought game mod launcher is always up to date or text in launcher is wrong...

Second i tried it with manual install with FileZilla... i get an error on console like: ...prefab missing block ... some item from Mods / RavenhearstIcons / UIAtlases / ItemIconAtlas, ... but i checked client and Server item and both were the same...

Question: When i "add" Ravenhearst Server Files: Do i have to Replace the folders OR add /replace the new files in the folders

for example in the folder 7DaysToDieServer_Data/Managed there are 95 files and in the mod only 4 files. I did just replaced the 4 and let the rest of the files in it, was that correct?

 
Hello everyone! :)
i tried to install this mod first my Nitrado Server. But I had no Problems with setting up this mod as a local Server(my PC)

First i tried to connect with Game Launcher (prolly wrong game Version ?? ( i think it was 6.2.1 or so, but Server files were 6.2.4 ) i thought game mod launcher is always up to date or text in launcher is wrong...

Second i tried it with manual install with FileZilla... i get an error on console like: ...prefab missing block ... some item from Mods / RavenhearstIcons / UIAtlases / ItemIconAtlas, ... but i checked client and Server item and both were the same...

Question: When i "add" Ravenhearst Server Files: Do i have to Replace the folders OR add /replace the new files in the folders

for example in the folder 7DaysToDieServer_Data/Managed there are 95 files and in the mod only 4 files. I did just replaced the 4 and let the rest of the files in it, was that correct?
ALWAYS use a never played vanilla game and better clean all game data too.

And yes the Mod Launcher has an old version description but is always up to date and WILL download/upload the latest version.

 
problem with final journal quest.

it says collect all 4 finished journals... I did?

I'm not really sure where to go next.

I've used all 4 before (worked in th A17 version?) but nothing.

Love this mod, hard as hell! I lost count of how many times i died (I found a cartmart to stay at for a bit) but I do feel l ike i'm making progress.

what am I doing wrong?

many thanks

 
Patch 6.2.5 Released No Wipes or Save Breaks

With this patch, we do not see any further patching being done to 6.2. Our team is now fully working on 6.3 and moving forward any bug reports etc will be forwarded to that version.

We are still looking into the skill reset bug. What we know so far is that it does not affect Single Player, is server/MP issue and that it MAY involved Server Tools or CSMM but we can NOT verify this just yet. Work is ongoing into looking at this bug. It is not affecting all servers so reproing it is quite difficult.

On to the notes

Code:
-Addition: Action Magazines can now be crafted in the research desk

-Addition: Added sinders fixed POI 
PublicPool no longer makes your britches sandy when you go for a swim
Izea all kinds of changes, store shelve smashed, things rearranged and more. trimmed poi for smaller footprint to help spawning
Desert Oasis Casino changed forest ground to terrain fill.
Indoor Swim removed some number of radiators. brr.

-Balance: Reduced stack sizes on nails, screws and bolts
-Balance: Numerous loot adjustments in car boxes, garage loot and cars
-Balance: Lowered price on bundles of screws, nails and bolts
-Balance: Increased stack size of twine
-Balance: Removed Armor Parts from Stiffs boxes
-Balance: Reduced prob on Backpacks in washing machines
-Balance: Increased Stack Size of Bundles of screws and nails to 25
-Balance: Added Tarps to Trash Compactors and Auto Loot
-Balance: Reduced amount of repair kits in loot

-Change: Junk Turret now takes nails to craft ammo
-Change: Slot chips should now be quicker to craft

-Fix: All arrows should now use sticks
-Fix: Sorting fix by Wookie for losing an item in bag when full
-Fix: Placing box for signs reduced
-Fix: Auger and Chainsaw should no longer reduce xp gain
-Fix: Grasscutter now shows quality
 
Thanks for the updates guys. Very tough mod in single player, but I'm having fun with it despite the grazed knees... :smile-new:

 
I've played most of the mods for 7d2d over the years and this one has always been my favorite. What I appreciate is that it is more difficult and challenging. I've seen some people say it's to hard and I hope it's not made easier. I think it already has been a bit by the way building and upgrading is done, though I appreciate that part cuz I hated it before.

I will say I've had to restart multiple times because if I touch the zombie spawn amount then they just stop spawning at all, and I start getting errors about them not existing and it saying stuff like 0 of 300 potential zombies in world.

I guess i should also add it did to this to me on my existing game also without me touching any settings. Just seems to be a random thing it likes to do to me, however for some reason it fixed itself and the zombies came back after i turned off my steam account and logged back into steam and the game.

Of course my archery set back to 0 but it was under 10 to begin with and I know your aware of that.

I have never posted before, just wanted to stop and I love ravenhearst.

 
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Hello, I've been waiting this mod for a long time since the first of A18.

wanna make a new server with this mod but cuz of the reset issue.. would that be fine if I delete all mod files that you mentioned like spherii ones? The most important thing for me is the safety.

thank you

 
OUTSTANDING!!!

Truly amazing It makes the vanilla look like a sloppy mod, how ever; i did find a couple a bugs one big bug, like a tarantula in your bed, I found the Farm Table schematic, early in the game but I also put 2 points in living of the land and it still would not let me build the Farm table, I eventually got it using cheat mode. Once I had it I built 2 farm plots and placed them side by side, but every time I planted the second plant the 1st plant would vanish. I eventually over came this by building them in chess board formation. Once they where up and running I could fill in the gaps and they seemed to work. (I don't like the the water mechanism, make a watering can or irrigation system.) P.S I am still having plants die even though it is well watered, its like cancer one dies one lives even though they are next to each other.

Another bug is both me and Zombies being pushed through walls, I have had Zombies come in to a closed room a few times.

Not bad for such a big, no massive mod, that runs better then vanilla which hammers my GPU since the very poor 18.2 downgrade.

One thing I do not like which is from 18.2 is that when you are in a Building every Zombie for 200M comes smashing into the building, it really spoils the quests especially when you are doing the big high level ones.

Not being able to adjust the Gamma is a problem for me I can understand why you did it but, there's a reason for it being there, not all machines are the same. It would be good it you gave us a little more leeway on it and restrict it to 50 to 80 because on fright night Its black total black.

THANKS to you all great job..

 
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Sorry Google translator

Do you yourself play your mod?

Removed quests, crafted skill books!

AND...? Each book costs 30 and 25 for crafting!

These are 30 books, taken apart! !! This is not counting those that need to be read and not taken apart! Yes, I have only one library on Katya. (on the map generated for your mod, the situation is different, but I remember it by heart.)

And that 200 to 500! LET'S DO! This is "realism"

Weapon degeneration- there were 20 shot weapons and ... ♥♥♥♥!

I shot my army AK-47 for 4 years! And he was like new! -Realism! Children! :) )

 
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