• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

Ravenhearst Mod

Patch: 2.12 No Wipe Needed Required File Updates - XML

-Certain Blocks that had been upgrading to solid blocks have been fixed (Water Well)

-New additions like Storages can now be repaired properly

-Treasure Maps slightly increased

-Added some wellness to basic foods like Boiled Meat, Grilled Meat, Teas and Juices.

-FINAL Update 3.0 Is now FULLY underway with game changing new features, rebalances and new additions. Look for a release sometime in January or February.

I know a few of you have been looking for support and to have questions answered. I have been absolutely swamped with work, RL and working on 3.0 that I do not frequently have time to be able to come here and answer all questions. Your best bet is to head over to Discord and there are a number of VERY knowledgeable players and mods, myself included, that are always around to answer questions. It is a very active and great community. You will also find discussions on upcoming 3.0 features and guides to a lot of mechanics in Ravenhearst.

https://discord.gg/YBHD9f3

 
We saw the issue looked like it was calling for that library. Interestingly enough the directories /7DaysToDie_Data/Managed and /7DaysToDieServer_Data/Managed have different DLL files. Since this error is looking for a specific file, we tried just putting the file where it wanted to look for it, but it didn't make a difference.
I had a similar issue with paths in valmod (in my case it was only a client issue because the rented server was windows), my solution might work for you too. I found out that some paths were not changed to a linux-path while accessing the filesystem. So my client tried to open Mods\SMX\Textures\Compass\compassbg.png for example (this is not a path, all this is just the filename and it was located in the 7D2D main directory.

In other words, I had to generate a file (in shell syntax) ${HOME}/.steam/Steam/Steamapps/common/7\ Days\ to\ die/Mods\\SMX\\Textures\\Compass\\compassbg.png

You might try that with the library on the server.

 
Last edited by a moderator:
Advice for new folks:

For playing the long/end game, medic or farmer are by far the best classes. You can eventually pickup other classes however by turning skill books into knowledge books and then creating other class book at research desk. But this takes a long time.

Great mod, really love the challenge, the progression and delay into end game.

 
Advice for new folks:

For playing the long/end game, medic or farmer are by far the best classes. You can eventually pickup other classes however by turning skill books into knowledge books and then creating other class book at research desk. But this takes a long time.

Great mod, really love the challenge, the progression and delay into end game.
If you can find a Crack A Book tower you can get more than enough books to scrap to make a class paper if you loot whole building.

 
What's the general consensus on the method(s) to get through the higher levels? Right now I'm sitting at 75, and really starting to feel the multiplier coming down hard (seems to be roughly 10x slower than it was at the start, going by progression.xml).

It used to be fun going out to the badlands and sniping HVTs with my repeating crossbow, but now that I'm sitting at around 5k zombie kills, it's getting a little tedious to try and make headway. I don't mind the grind at all, and have appreciated the slower start, but right now I'm at a loss as how to make sure I don't just burn out on the game.

I've collected a bunch of both the custom and vanilla quests, and have been repeating the ones I can, though that's not making much of a dent anymore. I also have farmed so much stone and iron that I've got a glut, and further mining would just be mining for the sake of exp while I figure out creative ways to use all this stuff.

I haven't consumed any skillbooks or leveled up any skills via points in an effort to get the exp from manually leveling them myself.

I've noticed there's a repeatable quest you can craft for killing zombies, though I haven't attempted it as I'm trying to get at least one more class before I feel content. Is that going to be an effective route once I start using that?

Just mainly curious as to how others have got over this slump, if you even felt it at all.

 
Last edited by a moderator:
Also another thing, unrelated to the above but as it _just_ happened for the umpteenth time I figured I'd mention it.

Is it a known bug in vanilla or this mod that when you get a bleeding effect, neither first aid bandages or kits do anything to stop it? I don't even get the first aid buff, just nothing happens and I lose the item.

I think the very first time I got a bleeding effect I was able to stop it, but ever since then it's basically been a death sentence. Which is really frustrating given the much lower wellness gain. I can't make it to a point where I survive the bleed duration as any random doggo that takes a nibble out of my behind brings me back down to my current minimum of 80 wellness.

 
Also another thing, unrelated to the above but as it _just_ happened for the umpteenth time I figured I'd mention it.
Is it a known bug in vanilla or this mod that when you get a bleeding effect, neither first aid bandages or kits do anything to stop it? I don't even get the first aid buff, just nothing happens and I lose the item.

I think the very first time I got a bleeding effect I was able to stop it, but ever since then it's basically been a death sentence. Which is really frustrating given the much lower wellness gain. I can't make it to a point where I survive the bleed duration as any random doggo that takes a nibble out of my behind brings me back down to my current minimum of 80 wellness.
It sounds like the item consumption bug. If you move your bandage to your tool belt, and use it there, it should work more reliably. Same for food, reading schematics, etc.

 
Hey sphereii, you know if there is any cure for the level bug? I did some cooking and when I leveled cooking to level 2 my xp level and points jumped an insane amount. Closest I can tell is I gained 833 points so now I have to make sure I don't buy perks that will cause my points to drop below 833 and my level jumped from 60 to 96 so I have to subtract 36 from my current level to make sure I don't buy any perks that I shouldn't have access to.

Am hoping it gets fixed in v3.0 as it's a pain in da butt to have to keep track of it.

 
Hey sphereii, you know if there is any cure for the level bug? I did some cooking and when I leveled cooking to level 2 my xp level and points jumped an insane amount. Closest I can tell is I gained 833 points so now I have to make sure I don't buy perks that will cause my points to drop below 833 and my level jumped from 60 to 96 so I have to subtract 36 from my current level to make sure I don't buy any perks that I shouldn't have access to.
Am hoping it gets fixed in v3.0 as it's a pain in da butt to have to keep track of it.
I've never heard of this bug before. Is it reproducible?

 
What's the general consensus on the method(s) to get through the higher levels?
I just built an arena in my SP game, stocked on weapons/ammo, raised heat and spawned screamers non-stop. First I was looting zeds, but later just gave up on looting and just kept killing them. Got to lvl 100, but it is still slow, now I'm crafting exploding crossbow bolts hoping it will speed the process.

 
Hey sphereii, you know if there is any cure for the level bug? I did some cooking and when I leveled cooking to level 2 my xp level and points jumped an insane amount. Closest I can tell is I gained 833 points so now I have to make sure I don't buy perks that will cause my points to drop below 833 and my level jumped from 60 to 96 so I have to subtract 36 from my current level to make sure I don't buy any perks that I shouldn't have access to.
Am hoping it gets fixed in v3.0 as it's a pain in da butt to have to keep track of it.

I've never heard of this bug before. Is it reproducible?
am not 100% sure of the trigger but it seems to have something to do with leveling up from level 1 cooking to level 2....has happened to 3 of us on server now already. I have also seen others post about it.

You're right. Cooking is 1/10 - but for some reason while cooking a Meat Stew, it advanced that skill from 1/10 to 2/10.
There is a glitch somewhere, I gained +33 levels and +770 skill points instantaneously somehow.

This is on version 2.11.05.

At time I was at level 59 about to go to level 60. I started cooking ( 1 chunky beef soup, 1 bowl of stock, 4 bowls of ramen). My cooking level went from 1 to 2 and when it did my level went from 59 to 60 and my points went from (46-low 50's, not 100% sure on this now) to 833.

The 2 others it has happened to on server I play on had similar experience. Not sure of XP levels but cooking was going from 1 to 2.

 
so you actually got a metric f-tonne of skill points, even tho only leveled one level? on a skill that's not supposed to level you by cooking.

is that right?

a little different, but we had someone get a nre while opening a sink, they ultimately had to force close the game, but while they were trying to escape the error console, they could see the timer on their scavenge kept resetting, as if they were looting it over and over again.

sure enough when they came back in game, their scavenging was at 100. weirdest thing ever.

iirc, their log showed nothing out of the ordinary whatsoever.

i hate the error console hijack.

 
so you actually got a metric f-tonne of skill points, even tho only leveled one level? on a skill that's not supposed to level you by cooking.
is that right?
yeah, got somewhere in range of 775+ points....and the cooking only went up a level....my xp level went from 59 to 96...so I had gained around 36 points there. I say 36 instead of 37 because when the cooking leveled it was enough to level my xp to 60 but jumped to 96.

And cooking doesn't level your cooking skills? I am pretty sure it said something about cooking when I leveled.

All I know right now is it has my character out of whack and I have to try and compensate by subtracting (so close as I can) from my current points to get what I assume is my current level and skill points.

When 3.0 comes out and server is reset (if they continue on with Ravenhearst) I will try and stay away from cooking anything until someone else has tried it first :)

 
Last edited by a moderator:
yeah when he released it, it was a sit and stare at the campfire thing, the 1-100 skill, all it did was decrease your cook times on items, then there was still the advanced cooking to unlock some recipes, unlocked based on that 1-100 skill.

then it was changed (i THINK before you guys picked it up, but i could be wrong) to a manual 1/10 skill that you just funneled points into, with the same result, decreased cook times, and unlocking adv. cooking.

 
yeah when he released it, it was a sit and stare at the campfire thing, the 1-100 skill, all it did was decrease your cook times on items, then there was still the advanced cooking to unlock some recipes, unlocked based on that 1-100 skill.
then it was changed (i THINK before you guys picked it up, but i could be wrong) to a manual 1/10 skill that you just funneled points into, with the same result, decreased cook times, and unlocking adv. cooking.
Well the advanced cooking needs points pumped into it but the regular cooking skill doesn't. It looks like it is either points or xp that levels it up. We are using the latest version as far as I know.

 
Hi

I host my server 7 days to die , how I install the mod ravenhaerst in my serveur in ubuntu?

Thx

 
Last edited by a moderator:
am not 100% sure of the trigger but it seems to have something to do with leveling up from level 1 cooking to level 2....has happened to 3 of us on server now already. I have also seen others post about it.



At time I was at level 59 about to go to level 60. I started cooking ( 1 chunky beef soup, 1 bowl of stock, 4 bowls of ramen). My cooking level went from 1 to 2 and when it did my level went from 59 to 60 and my points went from (46-low 50's, not 100% sure on this now) to 833.

The 2 others it has happened to on server I play on had similar experience. Not sure of XP levels but cooking was going from 1 to 2.
GAMIDA!! I love you. Your love of stews has solved one of the most annoying bugs we have had! Sliced Raw meat has a crafting ingredient xp property and THAT was allowing massive xp gains from cooking with it!

You deserve a medal sir. Chocolate interior optional but gladly granted!

 
GAMIDA!!
You deserve a medal sir. Chocolate interior optional but gladly granted!
I'll do it!

IaJoEUl.png


 
Back
Top