HungryZombie
Scavenger
Just downloaded it now with no problems.Hi Jax, is the 6.4.3 ready to download? Whilst trying to download the game, it keeps on failing.
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Just downloaded it now with no problems.Hi Jax, is the 6.4.3 ready to download? Whilst trying to download the game, it keeps on failing.
That does suck. Are you able to download other mods?After more attempts, I am still unable to manually download it. I am also unable to download it through the mod manager.
I found Ravenhurst to be the best mod from previous alpha's, so this is the only mod I want to install. I have a friend (also living is South Africa) that has the exact same issue as me.That does suck. Are you able to download other mods?
I asked as a troubleshooting step. Is it just Ravenhearst you can't download or do you have problems with other ones.I found Ravenhurst to be the best mod from previous alpha's, so this is the only mod I want to install. I have a friend (also living is South Africa) that has the exact same issue as me.
I just tried another overhaul mod....same error on the mod manager as I got for Ravenhurst.I asked as a troubleshooting step. Is it just Ravenhearst you can't download or do you have problems with other ones.
Testing it out, I've noticed the wall spikes actually have at least one less damage stage than the vanilla one. They both did 27 damage to my character per stage. So really it should cost less than the vanilla. Just avoid until that's fixed I guess. But it does look nicer.In this mod I see there is a wood spike and a wood spike trap. The "wood spikes" cost 10 more wood. Are they more durable or do the do more damage?
Thanks!
<append xpath="/entitygroups/entitygroup[@name='EnemyAnimalsForest']">
<entity name="animalSpider01" prob="0.05"/>
<entity name="animalSpider02" prob="0.05" />
<entity name="animalSpider03" prob="0.05"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='EnemyAnimalsPlains']">
<entity name="animalSpider01" prob="0.05"/>
<entity name="animalSpider02" prob="0.05" />
<entity name="animalSpider03" prob="0.05"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='EnemyAnimalsDesert']">
<entity name="animalSpider01" prob="0.05"/>
<entity name="animalSpider02" prob="0.05" />
<entity name="animalSpider03" prob="0.05"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='AnimalsAll']">
<entity name="animalFox" prob="0.25" />
<entity name="animalGoat" prob="0.25" />
<entity name="animalBat" prob="0.25" />
<entity name="animalBats" prob="0.05" />
<entity name="animalSpider01" prob="0.05"/>
<entity name="animalSpider02" prob="0.05" />
<entity name="animalSpider03" prob="0.05"/>
</append>
Addition: Added a new stove
Addition: Grills in the world can now be broken for a chance to take one home. They work similar to the survival campfire.
Balance: Store shelf loot
Balance: Reduced amount of nails received from harvesting blocks
Balance: Blade line rebalance
Fix: Clarified description of Wood Burning Stove
Fix: Added proper stove to stove blocks
Fix: Fixed description of baseball bat
Fix: Shotgun Turret ingredient fixed
Fix: Animal Hide scraps properly
Fix: Possible fix for nail gun breaking and quality
Fix: Possible fix for guns not degrading
Fix: Removed fridge recipes that did not contain spoilage bonuses
Fix: Removed spider with no hitbox
Fix: Copper and Zinc now have proper ore models (May only be noticeable on new maps)
Removal: Quest tag from Asia Pagoda
	Look for the wheels on ground or.... -they look like the tyres, use something to destroy and collect.where to get the tire rim?