you now have to "learn" how to boil an egg??!<SNIP>
My opinion from seeing things:The farming changes, were OK as described right up until I saw RNG requirement of a hoe (it is not rocket science to put a seed in the ground).
The amount of meat per animal (especially given the speed of food drain versus amount of replenishment and amount of meat used) is IMO not even remotely fun.
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Virtually everything give some level of sickness (including canned foods and fresh crops).
The farming change of requiring a hoe is not just bad, it will be an immersion breaker for me. Seeds can't be planted without tilling soil. Then the world never evolved and thus not real, immersion broken. -- This to me is a bigger immersion breaker than 100 UI elements.
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Well, that's one thing I've been on about with our group and they've pointed out similar things too...
Things that aren't 'logical' to a degree and things 'you should know how to do' and then the requirement to obtain the recipe for things...
Charred meat for instance... Anyone can do it, so boiling an egg should be on par with that. Similar to making a wooden blocks/frame or a ladder... But working with guns for example... Not everyone knows how to -- much less even how to maintain one or take one apart. BUT - once you know the basics its just figuring out how to take this gun apart as opposed to how you take apart one you already know... Cause apparently a lot of guns have a basic disassembly, then a detailed disassembly... Just saying.
For us this leads back to when you first spawn into the game... You've been given some items but where did they come from? You already know how to do somethings but somethings you have to learn - to a degree that's a given, but as noted above somethings you should already know how to do... From my POV - its like this...
You're born into the apocalypse! You are not like 'we are now' where you got to school and learn history, etc... You ARE going to be taught the very basics of survival and other things too... Now then if you were born in a White River Settlement then you should be given more training on how to survive.... But if the WRS people are the traitors/traders within the game, then you should be taught somethings along those lines. I also remember seeing some where that there are other types of settlements... But then again you could have been born into an isolated family...
But to get back to the charred meat - this would be something you've seen most of your life, or have watched it done to a degree... Hunting and field dressing your prey is an entire task in itself and the game is making it so you know how to do that... Boiled eggs and the basics of cooking, survival, defense, etc. should have been learned.