Xtrakicking
Refugee
In the entityclasses.xml (zombies section) there are nodes that call for each of their corresponding meshes (Zombies/zombieStandardBoeRagdoll for example).
My question is if there's a way to access these files, using tools such as Derpopo's UABE to extract them somehow.
I've looked into the resources.assets file with it, but nothing. Any ideas?
My question is if there's a way to access these files, using tools such as Derpopo's UABE to extract them somehow.
I've looked into the resources.assets file with it, but nothing. Any ideas?