PC Question on gamestages and hordes

Brian9824

New member
So in A16

<entitygroup name="feralHordeStageGS540">

<entity name="zombieSpiderFeral" prob="0.189"/>

<entity name="zombieJoe"/>

<entity name="zombieFemaleFatFeral" prob="0.189"/>

<entity name="zombieArlene"/>

<entity name="zombieFootballPlayer"/>

<entity name="zombieNurse"/>

<entity name="zombieFemaleFat"/>

<entity name="zombieYoFeral" prob="0.189"/>

<entity name="zombieWightFeral" prob="0.23"/>

<entity name="zombieSpiderFeralRadiated" prob="0.189"/>

<entity name="zombieFatCop" prob="0.389"/>

<entity name="zombieFatHawaiianFeral" prob="0.162"/>

<entity name="zombieBusinessManFeral" prob="0.189"/>

<entity name="zombieNurseFeral" prob="0.189"/>

<entity name="zombieMarleneFeral" prob="0.189"/>

</entitygroup>

A17

<entitygroup name="feralHordeStageGS59">

<entity name="zombieJoe"/>

<entity name="zombieBusinessManFeral" prob="0.104"/>

<entity name="zombieSpiderRadiated" prob="0.104"/>

<entity name="zombieFemaleFatFeral" prob="0.104"/>

<entity name="zombieBoeFeral" prob="0.104"/>

<entity name="zombieYo"/>

<entity name="zombieSpiderFeral" prob="0.104"/>

<entity name="zombieUtilityWorkerFeral" prob="0.104"/>

<entity name="zombieNurse"/>

<entity name="zombieSteve"/>

<entity name="zombieSpider" prob="0.104"/>

<entity name="zombieNurseFeral" prob="0.104"/>

So ummm we went from say GS 540 in A16 to GS 59 with radiated zombies starting to spawn. That means we are getting radiated zombie spawns before we can even make a forge in most cases.

Please say that this is a mistake lol

 
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So if we go to the .xml and add a "1" in front of those gamestages, it'll pretty much go back to A16 levels?

 
So if we go to the .xml and add a "1" in front of those gamestages, it'll pretty much go back to A16 levels?
Well unless GS calculations changed completely in what they mean you'd need to add a 5 in front of some lol. it would explain why we getting 6+ radiated ferals last night when the highest person in our group was level 14. I can't imagine these levels are intentional

 
Wish we could ping mobs in this forum?

I said something unkind about Madmole earlier and it summoned Roland, maybe that would work! ;)

 
Gazz

Gazz. Wakey wakey. Before the thread gets locked for the bumps.

Enquiring minds want to know. =)

 
From what I understand the gamestage was suppose to be simplified with days survived + level. But I've been dying left and right, but it never seems to really fall. I have gamestage 65 at lvl 30 after having just died. on day 15.

 
I'm interested in this as well, playing with 3 other players. Nomad difficulty, everything default.

On our first horde night, we're all around lvl 13, so can't build any forges or anything like that. We had two cops and an irradiated spider zombie, and several vultures immediately spawn, while were were all using bows and arrows. We spent two days cutting trees, building spike traps, and preparing for the horde night, and they bashed through all our defenses, spike traps and killed us all in less than 3 minutes.

 
Hoping someone official gives us some feedback on it. Seeing a lot of threads about people just being destroyed becuase the ferals and irradiated spawn before there is any chance of having a base defense capable of handling them.

The only methods that seem to work is just ignore all base building and wait on the toughest building you can during horde bypassing the entire mechanic.

 
Wish we could ping mobs in this forum?
I said something unkind about Madmole earlier and it summoned Roland, maybe that would work! ;)
Roland probably read it and say you need to learn to adapt(ie learn to play better) like he did in another thread.

 
so far we went thru just 2 horde nights. both hiding on top of buildings. because dispite being anywhere from 5 the first night to 7 players the second night We barely got thru with more than half a building left. no ammo left at all either time. and the daily hordes were almost as bad. MY sister loves it, but I think its a bit over tuned.

 
Day 7 horde, not even got a forge up and running, horde arrives, puking zombie cops, zombies, vultures and dogs, I thought the idea was to ramp up the BM difficulty as time goes on. If madmole thinks a tower with cobblestone walls and a six deep layer of spikes is gonna stop a 7th day horde then he's playing a different game to what we are playing.

 
They're balancing. GS is definitely changed from 16 (about 10x as high).

I'm down for it, but I get the complaints.

 
Any complaint without stating the GS and how many players there were is just wasted space.

 
Any complaint without stating the GS and how many players there were is just wasted space.
3 Players with the following gamestages

54

35

29

Got a horde consisting of 5+ ferals, at least 6 radiated zombies, and 30+ other assorted ones.

Highest level person was level 15.

 
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