PC PVP in 7 days to die

The problem with games like this, is you can never balance pvp properly in them. Stuff takes time to do, its not all instant like many other games. It takes MUCH less time to raid a base than it does to build it. Though for pvp I'd prefer it the other way, it takes little time to build in pvp mode but its much harder to raid. Maybe a pvp server ruleset later that drastically lowers build/melt times in forge/craft times and maybe lowers resources needed? Most pvper haves the patience of a goat... Aka none at all they want it NOW NOW NOW.

Then again I find pvp pointless in survival games like Ark survival evolved, 7 days to die etc, because it defeats the main purpose of the game which is you vs the environment. Adding bandits in 7 days to die eventually though will even things out a bit, I just hope they don't give them perfect aim like the current AI for them, if you try the darkness falls mod trader outposts are destroyable but the npc is immortal. However the outposts have guards stationed on them that fire at anything agressive.

 
I find PVP a realistic addition to the PVE survival challenge. PVP /= griefing for starters. With the right server rules and claimed land mechanics griefing buildings can be eliminated while allowing players to raid. And with the right bounty/guilt/penatly mechanics that would counteract toxic behaviors such as harassing, corpse camping etc PVP can become enjoyable and RP-friendly.

 
I would definitely like to see some more raiding tools. As it stands the current raiding system is absolutely terrible. On some servers I had to sit for 10-15 minutes to auger a single steel block. Explosives, if balanced well is definitely one way of improving the experience. We could even have a type of rocket ammunition for breaching bases or lock picks / thermal scanners to access the doors.
well its about land claim multiplier on server setting no need for raiding tools unless for high level player tools

 
Then again I find pvp pointless in survival games like Ark survival evolved, 7 days to die etc, because it defeats the main purpose of the game which is you vs the environment.
Ah, but is it?

The focus of a server is rather dictated by it's rules, settings, and mods.

If you set up one where zombies are a mere nuisance - you have my sincerest blessings. =P

 
Ah, but is it?The focus of a server is rather dictated by it's rules, settings, and mods.

If you set up one where zombies are a mere nuisance - you have my sincerest blessings. =P
Is that to say, you favor pvp?

 
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