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I think you didn't paint every block?Still not texturing everything.
What do you think about an animal clinic or centre? I haven't seen anything like this in Magoli's prefab pack yet and there are dog volume groups...Your awesome pille! Thank you for all your hard work. Is there a type of prefab you would like created? I feel like both you and Hal deserve a prefab created specifically after you 2.
Ok thanks n2n1. Are you sure (I ask because it's used in one of the vanilla prefab xmls)? I am going to remove it in the next update then.I found out that the function "DisallowedBiome" is not used more. (for attached prefab-xml)
...what exactly prefab?... probably left by mistake........I ask because it's used in one of the vanilla prefab xmls...
Can you please explain this further as i dont understand.There is a bug in 7tdt causing such issues:
https://7daystodie.com/forums/showthread.php?7564-Hal-s-Prefab-Editor&p=721892&viewfull=1#post721892
If you replace everything with air before importing the prefab, you shouldn't have any problems.
Yes:Can you please explain this further as i dont understand.
Hey Pille,
Have you found a solution for my second problem yet? Of course you are very busy with the editor lately, so you probably haven't had the time. I'm just very curious about what's causing my problem :smile-new:
Post #371: "2. ....the block behind the ladder is not placable in-game. I can place it in the editor, but then it doesn't show up in the game"
Post #387: the prefab files you requested.
Edit: trying to type some sort of English, while my autocorrect wants every word I type translated to Dutch :-D
I can place it in the editor (and it does show up) as well as ingame. Both ways work for me. So it might be an issue with the region files. Have you tried to use another map?Post #371: "2. ....the block behind the ladder is not placable in-game. I can place it in the editor, but then it doesn't show up in the game"