DaVegaNL
Beloved Curmudgeon
The green ones? Or the blue ones? 'Cause I got plenty of blue ones already!I have some spare gruntles if ya need 'em. ;-)
The green ones? Or the blue ones? 'Cause I got plenty of blue ones already!I have some spare gruntles if ya need 'em. ;-)
This is utter nonsense as I said. Your firepower does not increase linearly with your level. Because of the gating, there are thresholds you cross (level 20, 30, 40 etc) where you blast forward in firepower. Leveling up as fast as possible and using the new toys and perks that each level brings is far more efficient than trying to level slowing to keep your gamestage down. I am level 95 now, and the game is now SUPER easy.. Day 21 horde came and the base (Steel) took almost zero damage, it was totally easy (difficulty 3, gamestage = 139). In short, if you want to dominate the game, level as quickly as possible.I agree with Roland in that if you 'level up quickly' you've got to own up to the fact that you'll get the 'hard core zeds' after you as I've experienced first hand!
You realize this was nothing whatsoever to do with your gamestage? Well not directly anyways. I suggest you research how the game determines the wandering horde types it is going to spawn for you. (hint: it's random)Within about 15 IRL minutes I got two wandering hordes of 20 zeds or more a piece. Then much later, the next day right before I got to the traitor to get my reward a pack of +10 zed dogs?!?
Because they are reviews? Most of the recent negs are players with >400 hours, and some with >1000 hours in-game. The average player has like... 80 or something. So they are probably worth reading.And why should TFP pay attention to negative reviews on an experimental build on steam? Rational people don’t do that. It’s an experimental build where things are constantly changing and being balanced. The people doing that are trying to manipulate the devs not give an honest appraisal of their opinion of the game. Moreover, i would not at all be surprised that those reviews and their voting up was being orchestrated.
Hardcore mode, Composite bow and iron arrows. +radioactive feral. About 250 arrows used. Result: Running hedgehog and empty quiver.@BertinatorYou really should do a Steam file check if any zombie requires 100,000 arrows to the head to kill.
I can not even remotely reproduce this.
Because they are reviews? Most of the recent negs are players with >400 hours, and some with >1000 hours in-game. The average player has like... 80 or something. So they are probably worth reading.
Yes, they are trying to manipulate the devs by informing and criticizing their changes. Exactly what you, and everyone else that has been posting, has been doing on this forum.
I only mentioned oneshot, cause thats the only way, that you have a chance to kill a radioactive, before he can regenerate. Works on most zeds in hardcore, btw. Headshot+sneak attack+decent composite bow+steel arrows. Even if you didnt oneshot them, next few arrows usually kill them. Even cops. But radioactive zeds are just cancer. Also, if you use rocket launcher, or, any weapon, but bow, you would only multiply the problem, cause all other radioactives in the area gonna wake up, and then respawn, and wake up again. Untill you clear the whole city.Not everything in the game is going to be killable with the weaker weapons in the game. Perhaps try using a rocket launcher, explosives or even a AK. Also the perks you use have a lot to do with damage. Also not everything can be one shotted. LOL. Come on now if you want the game that easy put difficulty on one or even modify the game so they have like .00001 hp. LOL.
This is not necessarily true...The devs can completely ignore all feedback and there is nothing to do about it. None of us get to decide how things are done.
I am level 95. Day 25. Gamestage 140. Difficulty: 3.I only mentioned oneshot, cause thats the only way, that you have a chance to kill a radioactive, before he can regenerate. .... But radioactive zeds are just cancer. Also, if you use rocket launcher, or, any weapon, but bow, you would only multiply the problem, cause all other radioactives in the area gonna wake up, and then respawn, and wake up again. Untill you clear the whole city.
Dunno what difficulty 3 meansI am level 95. Day 25. Gamestage 140. Difficulty: 3.
Ferals and irradiated zombies everywhere.
I knock all enemies except cops down in first hit. Two shot them with second hit. Cops take 3 hits to kill.
I am using a Level 5 sledgehammer with 3 mods.
Game is currently too easy.
GS = (player level + days alive) x difficulty multiplierDunno what difficulty 3 means. But looks like way lower, than what I have, cause I had gamestage 100+ at level 30
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Could you ever kill a radiated with Arrows??? Even in A16? I've never tried but I've had problems killing them with top tier shotguns and rifles in A16, so just curious.Sure, mby melee is the way to go to kill radiated ones. But, imho, arrows should be viable against any zed. If radiated ones had their regen toned down a peg, no one would complain, I think.
Im just playing on max, to get used to the worst, dunno what difficulty my server gonna chose.GS = (player level + days alive) x difficulty multiplier
I have died recently (on my own spikes no less, lol) and my days alive is only 10 or so right now. So yeah my GS is lower than it should be. Death makes a huge difference to GS now, more than it ever did. p.s. BY difficulty 3 I meant the third difficulty up (or "normal") sorry I forget what it is officially called.
Can't say. I was playing on heavily modded server in A16, and we had some really strong zeds there. But all of them were killable, as far as I can remember. With bolts, at least.Could you ever kill a radiated with Arrows??? Even in A16? I've never tried but I've had problems killing them with top tier shotguns and rifles in A16, so just curious.
OK, so no offence, but you are playing on max difficulty and complaining the zombies are too hard?Im just playing on max, to get used to the worst, dunno what difficulty my server gonna chose.
More like impossible to kill with arrows. Not hard. Killing some bosses in dark soul is hard. Killing zeds is just a question of time. Except of radiated ones.OK, so no offence, but you are playing on max difficulty and complaining the zombies are too hard?
Fair enough, mby it would have been easier, if the radiated ones were treated like bosses, and there could be only 1 per house or smth. Dunno, mby im wrong, and at level 100 and with max upgraded composite bow, I would be able to kill them fast enough.I guess I can see your problem. However it feels right to me that there will be radiated zombies whose regen is greater than the dps of your weapon, especially a bow. And yeah you need to run from these.
I think the root of the issue is not that GS rises too quickly (in fact it rises too slowly for MOST situations, and death drops it down too much as well) but that lower GS values can still produce Ferals and Irradiated, earlier than is good for satisfying gameplay.
I say that because it's the right thing to say. Any other opinion on that is clearly incorrect.I think you only say that because it coincides with your desire.