PC Players with 5000+ Hours game time

Status
Not open for further replies.
The game has sold in the millions of units. Not everyone plays all at once and many have probably stopped for the time being. Take a look at the comparison with Subnautica.

View attachment 15334

Concurrent players don't really tell the story. That huge spike for Subnautica is when they came out of Early Access. Tons of old players probably tried it out to see what the finished game was like. 7 Days to Die will probably get a similar spike when the announcement that it is finished makes its way throughout all the players who ever puchased it. 

Here is what Subnautica and 7 Days have in common that keeps the concurrent numbers lower than they might otherwise be: No focus on PvP.
sadly that the reason...why is everyone a pvp focused kid. I mean there are more things in life beside always competing with other players in pvp battles. it's like people who play pvp so much just wants to push theyr ego and to feel better than others..and thats sad. sure they can add pvp aspects but they should always be optional cause I want Pve I don't need my base to be destroyed by others when I'm offline..

 
I have 5000+ hours, it's like 1000 hours per year; what's the big deal, I believe COD players play that at least a year if you add each installment of COD together.

Just look at the thousands of hours them SKYRIM players, esp the ones that MOD the crap out of it... just take a look.   And don't even get me started of the players that play Minecraft or WOW; probably be exceedingly more hours...  

If a game goes for years adding more content, it's not surprising.

As for this topic, I not much to add other than I hope TFP don't keep "simplifying" the game;  I enjoyed the detail of farming once had or the process it took to make reinforced concrete etc.  I do want them to build a better Electrical system and traps annnd make the Zombies STAWP being smart and avoid them - they are suppose to be mindless to an extent --- as of now the traps lethality do not scale with game difficulty and most of then are useless and are high maintenance...

And for crying out loud have Bandits and NPC Survivalists that give out side quests ... 

 
Last edited by a moderator:
I tried finding that list but no luck. Wouldn't mind seeing what's up there in the top 100... just to see if I own most of them or not.   :p
It's right on the store page.

Awards



Valve's All Time Top 100 Best Sellers

Valve's Best of 2019 Most Played Games
 
Hmm. And they are linking some nonsense there. Interesting.
I was looking around for games that I suspected to be in that list but found none. It must be a lot more exclusive than I thought and most "modern" games don't have the shelf life to have a chance to get in.



 
Last edited by a moderator:
I never paid much attention to average and peak players to see how popular or unpopular a game was to be honest. I can't be the only one who will binge on a game for a few months, then move on and binge on another then another. Eventually completing a circuit of about 10 of my favorite games and starting the whole cycle over again. Then add some new games that grab my interest and the cycle gets a little larger. Just because my +1 is no longer included in the player base on certain months has nothing to do with how I feel about a game.

So implying a game has problems because of shrinking numbers with no other data is incomplete at best. Do others play in cycles, did new games come out during that time, were there any updates to other games during that time, did other games go on sale or become free, etc, etc.

 
Does the above diagram only count players on public servers or does it also count players on closed (password protected) private server, that are not listed in the ingame server browser?

 
Last edited by a moderator:
..and traps annnd make the Zombies STAWP being smart and avoid them
They don't avoid the traps if you set them up correctly. It isn't really evident from the looks but you have to plant them flush with the ground and they will glady step on them

In other words, make 1 block deep trench and fill that with spike traps --> profit

Does the above diagram only count players on public servers or does it also count players on closed (password protected) private server, that are not listed in the ingame server browser?
I'm pretty sure every player that does not play offline is counted. Steam automatically gets the info who plays what at the moment, for copy protection, friends lists ...

 
Top games by player count.

Steam used to have a neat top 100 chart for games that was separate from the yearly charts they do, but for the life of me I am unable to find it now.
That's a list based on player count, not purchase amount.

It's right on the store page.

Awards



Valve's All Time Top 100 Best Sellers

Valve's Best of 2019 Most Played Games
 
Hmm. And they are linking some nonsense there. Interesting.
I was looking around for games that I suspected to be in that list but found none. It must be a lot more exclusive than I thought and most "modern" games don't have the shelf life to have a chance to get in.
I see the mention of being in the top 100 sellers of all time, but still no list. And your other link is just based on most played.

I'm guessing they don't want a list like that to exist because they don't want to give away too much information on roughly how much money a game is making, or something.

 
I don't know about the 100 sellers of all time, but it's there, in the top sellers in the store, I see it on position 83/84.

Everytime that I look it's around there. Like Terraria, Stardew Valley, Skyrim, GTA V.

Seems that some games just keep selling and selling and selling and selling.

 
At some point it appears that Valve separated its public stats into "Most Played" (Most Simultaneous Players) and "Top Sellers" (Most Gross Revenue). If you look at the page for 2019's Top Sellers 7 Days to Die is not on there that I can see, nor is it there for 2018 (it is, however, there under the Bronze category in 2017). Obviously this doesn't necessarily contradict the earlier posting from 2017 stating, directly from Valve, that 7D2D is in the Top 100 selling games of all time (as of 2017) on Steam. The biggest reason for that is because this 2019 list is referring to gross revenue, whereas that post from Valve is ambiguous as to whether its referring to revenue or units sold, but also because its entirely possible that even if it did fall out of the top spots in 2018 and 2019 it could still very well be in the top 100.

For what admittedly little my personal opinion is worth, I definitely think 7D2D is probably still on the Top 100 list that Valve seems to have hidden away with their carrier pigeons. Based on the block/voxel/zombie/survival craze of when it released and the consistent updates that quite frankly blow most games' support cycles out of the water it's not hard to imagine it would still be in the Top 100 as of 2020 even if it's not charting in the Platinum/Gold/Silver/Bronze lists since 2017.

 


I honestly cant speak for other games why people play pvp since i designate all my game time for pvp in 7d2d. However i can tell you the main reason players play pvp in this game is because it makes the game more challenging. Since the devs have focused so much on the pve side of this game making "to easy""no challege" players who play pvp in 7d2d find it more a challege to have zombies and other players to deal with a better and more challenging option to survive.

I definately wouldnt recommend for the "new player" to start on a pvp server in this game as most who play pvp in it have playd this game prior and have become bored needing that extra element of other players to compete against. Generally as you become more experienced in this game the easier it becomes to survive. The pvp element makes the game have an X factor that pve players will never understand unless they play pvp.

 
Last edited by a moderator:
I think the lack of views and down votes speak for themselves.

Yup
https://www.youtube.com/watch?v=TXLLfZv4lak

sadly that the reason...why is everyone a pvp focused kid. I mean there are more things in life beside always competing with other players in pvp battles. it's like people who play pvp so much just wants to push theyr ego and to feel better than others..and thats sad. sure they can add pvp aspects but they should always be optional cause I want Pve I don't need my base to be destroyed by others when I'm offline..
I honestly cant speak for other games why people play pvp since i designate all my game time for pvp in 7d2d. However i can tell you the main reason players play pvp in this game is because it makes the game more challenging. Since the devs have focused so much on the pve side of this game making "to easy""no challege" players who play pvp in 7d2d find it more a challege to have zombies and other players do deal with a better and more challenging option to survive,

 
https://www.youtube.com/watch?v=TXLLfZv4lak

I honestly cant speak for other games why people play pvp since i designate all my game time for pvp in 7d2d. However i can tell you the main reason players play pvp in this game is because it makes the game more challenging. Since the devs have focused so much on the pve side of this game making "to easy""no challege" players who play pvp in 7d2d find it more a challege to have zombies and other players do deal with a better and more challenging option to survive,
the game is too easy? When I play on max difficulty settings (max zombies, bloodmoon every night, daytime only 12 h, highest speed, blockdmg from zombies 300%, etc...) I fieel like being in Dark souls hardcore mode..

 
I honestly cant speak for other games why people play pvp since i designate all my game time for pvp in 7d2d. However i can tell you the main reason players play pvp in this game is because it makes the game more challenging. Since the devs have focused so much on the pve side of this game making "to easy""no challege" players who play pvp in 7d2d find it more a challege to have zombies and other players do deal with a better and more challenging option to survive,
I can appreciate that you play for greater challenge.... but the dude in that video certainly is not.   More than half the kills in that video were against people that had zero chance to defend themselves and most of those looked like people that just started out.

In my experience, many people that play pvp do so to exert power over others.   

 
I can appreciate that you play for greater challenge.... but the dude in that video certainly is not.   More than half the kills in that video were against people that had zero chance to defend themselves and most of those looked like people that just started out.

In my experience, many people that play pvp do so to exert power over others.   
@kalen if you ever decide to play pvp id recommend watching this video: One of the biggest mistakes new pvp players make is "i built this base no one can raid it""no one can find it" this video was made by rhaikh and serves a great reminder about hiding your base on a pvp server: https://www.youtube.com/watch?v=hqhupSMv6o4

 
Last edited by a moderator:
@kalen if you ever decide to play pvp id recommend watching this video: One of the biggest mistakes new pvp players make is "i built this base no one can raid it""no one can find it" this video was made by rhaikh and serves a great reminder about hiding your base on a pvp server: https://www.youtube.com/watch?v=hqhupSMv6o4
Oh, I'm familiar with it.... back in A16 (or maybe 15... I forgot) you could make yourself immune to radiation with a max quality hazmat suit and max resistance.   So I would hide my stuff in the radiation zone.... no one ever thought to look there.

 
Status
Not open for further replies.
Back
Top