A16 had its flaws, but personally for me it was one of the best alphas TFP ever released especially the introduction of the electricity. If I could choose between the current Alpha17 and an Alpha16 version which has the new textures, lighting, POI´s, vehicles and recipes included I would thankfully take this A16 version and be just happy.
I see the effort TFP was putting into this Alpha but for me they just went to far this time and therefore I simply can´t enjoy it. And that its a shame because of all the hours of development that went into this build. For me 7 Days to Die was never about good grafics or high end performance or zombie slaugthering all day long. It was a good mix between exploring, crafting, building, looting and slaugthering. Beeing able to do what you wanna do, whenever you wanna do it, was what made this game a great game. Its all about freedom and creativity and the posibility to play it over and over again without getting borred. And thats exactly why people put so many hours into this game.
I don´t know why the FunPimps after all this years of developement felt the need to change the game so drastically. Why it has to turn into a game now that is no longer unique but like any other horror style tower defense shooter that people buy and play for 100 hour and then dumb it to play something else.