And I didn't state that you wanted it. I'm not "telling you" anything, I'm interpreting what you write. I will admit to making the mistake of antagonizing you in my previous silly post, (definitely not apologize for it

), but I tried to actually adress what you wrote. If I misinterpreted what point you want to make, it's quite possible that you phrased it in a way it could be misinterpreted. But that thought doesn't cross your mind of course, it's easier to believe you never make mistakes and reprimand others.
If you'd cut out the vitriolic phrasing and made your case, maybe people would like to talk to you more and Gazz would stay in his cave too.
And before you call me "fanboi" or whatever – I do partially agree on this.
Generally I do like and want a progression in this game as it provides your first set of goals to achieve in the game. Without any progression and things you have to work towards this game is going back to be casual and short af. You may as well start up a quick FFA in some generic shooter game.
If you want that (not saying you do, to be 100% clear) – you already have the option and it's called console commands. Namely "Giveselfxp" for circumventing level gates and unlock all those pesky perks right away and "cm" to enable the creative menu and you can grab whatever item you don't want to grind for right away.
I don't agree with the way both player and difficulty progression is handled in this iteration and tend towards liking a mixed system, where some stuff is gated by RNG (old schematics come to mind) and some by learning/using skills. It does make for more variety in different playthroughs. So yeah, I'm closer to the A16 system with my preferences. I'd love to see the ability to learn stuff in more than one way again, schematics/books or even NPC that teach you skills.
But by now I think TFP made it quite clear we're not going to see anything like that in vanilla – It's gonna have to be mods hopefully.
All a matter of perspective and preference. So no "we" won't stop saying anything. But you can always speak for yourself of course.