InfiniteWarrior
Scavenger
May I suggest that both biome and storm status effects, i.e. those affecting player stats which must be offset via some form of gameplay, be separated from biome progression and "storms" options in settings and implemented as a package of survival effects/offsets that can be turned on and off? As is, players are being asked to turn on and off the features themselves in their entirety.
This would allow both survivalists and more casual players to enjoy the features without necessarily interacting with the status effects and offsets. 'Biome Progression' could then be a separate setting that includes some form of biome gate (or, preferably, not) and loot stage cap.
This would allow both survivalists and more casual players to enjoy the features without necessarily interacting with the status effects and offsets. 'Biome Progression' could then be a separate setting that includes some form of biome gate (or, preferably, not) and loot stage cap.
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