Gamestages of vanilla -
<group name="2GroupBikerBar" spawner="ZombieBikerBarHorde"/>
<!-- *** ZOMBIE_BIKER_BAR_HORDE -->
<spawner name="ZombieBikerBarHorde">
<gamestage stage="1">
<spawn group="ZombieBikerBarGroupGS1" num="1" maxAlive="1" duration="1"/>
</gamestage>
<gamestage stage="50">
<spawn group="ZombieBikerBarGroupGS50" num="1" maxAlive="1" duration="1"/>
</gamestage>
<gamestage stage="100">
<spawn group="ZombieBikerBarGroupGS100" num="1" maxAlive="1" duration="1"/>
</gamestage>
<gamestage stage="200">
<spawn group="ZombieBikerBarGroupGS200" num="1" maxAlive="1" duration="1"/>
</gamestage>
<gamestage stage="400">
<spawn group="ZombieBikerBarGroupGS400" num="1" maxAlive="1" duration="1"/>
</gamestage>
<gamestage stage="800">
<spawn group="ZombieBikerBarGroupGS800" num="1" maxAlive="1" duration="1"/>
</gamestage>
</spawner>
<!-- *** POI_BIKER_BAR_ZOMBIE_GROUPS -->
<entitygroup name="ZombieBikerBarGroup">
zombieBiker, 3
zombiePartyGirl, 4
zombieUtilityWorker, .4
zombieJanitor, .6
zombieSkateboarder
zombieBoe
zombieMoe
</entitygroup>
<entitygroup name="ZombieBikerBarGroupGS1">
zombieBiker
zombieBikerFeral, 0
zombieBikerRadiated, 0
zombiePartyGirl
zombiePartyGirlFeral, 0
zombieUtilityWorker
zombieUtilityWorkerFeral, 0
zombieJanitor
zombieJanitorFeral, 0
zombieSkateboarder
zombieSkateboarderFeral, 0
zombieSkateboarderRadiated, 0
zombieBoe
zombieBoeFeral, 0
zombieBoeRadiated, 0
zombieMoe
zombieMoeFeral, 0
zombieMoeRadiated, 0
</entitygroup>
<entitygroup name="ZombieBikerBarGroupGS50">
zombieBiker, .85
zombieBikerFeral, .1
zombieBikerRadiated, 0
zombiePartyGirl, .85
zombiePartyGirlFeral, .1
zombieUtilityWorker, .37
zombieUtilityWorkerFeral, .04
zombieJanitor, .48
zombieJanitorFeral, .06
zombieSkateboarder, .85
zombieSkateboarderFeral, .1
zombieSkateboarderRadiated, 0
zombieBoe, .85
zombieBoeFeral, .1
zombieBoeRadiated, 0
zombieMoe, .85
zombieMoeFeral, .1
zombieMoeRadiated, 0
</entitygroup>
<entitygroup name="ZombieBikerBarGroupGS100">
zombieBiker, .7
zombieBikerFeral, .2
zombieBikerRadiated, 0
zombiePartyGirl, .7
zombiePartyGirlFeral, .2
zombieUtilityWorker, .3
zombieUtilityWorkerFeral, .08
zombieJanitor, .4
zombieJanitorFeral, .12
zombieSkateboarder, .7
zombieSkateboarderFeral, .2
zombieSkateboarderRadiated, 0
zombieBoe, .7
zombieBoeFeral, .2
zombieBoeRadiated, 0
zombieMoe, .7
zombieMoeFeral, .2
zombieMoeRadiated, 0
</entitygroup>
<entitygroup name="ZombieBikerBarGroupGS200">
zombieBiker, .55
zombieBikerFeral, .3
zombieBikerRadiated, .15
zombiePartyGirl, .55
zombiePartyGirlFeral, .3
zombieUtilityWorker, .25
zombieUtilityWorkerFeral, .13
zombieJanitor, .2
zombieJanitorFeral, .17
zombieSkateboarder, .55
zombieSkateboarderFeral, .3
zombieSkateboarderRadiated, .15
zombieBoe, .55
zombieBoeFeral, .3
zombieBoeRadiated, .15
zombieMoe, .55
zombieMoeFeral, .3
zombieMoeRadiated, .15
</entitygroup>
<entitygroup name="ZombieBikerBarGroupGS400">
zombieBiker, .4
zombieBikerFeral, .4
zombieBikerRadiated, .3
zombiePartyGirl, .4
zombiePartyGirlFeral, .4
zombieUtilityWorker, .17
zombieUtilityWorkerFeral, .17
zombieJanitor, .23
zombieJanitorFeral, .23
zombieSkateboarder, .4
zombieSkateboarderFeral, .4
zombieSkateboarderRadiated, .3
zombieBoe, .4
zombieBoeFeral, .4
zombieBoeRadiated, .3
zombieMoe, .4
zombieMoeFeral, .4
zombieMoeRadiated, .3
</entitygroup>
<entitygroup name="ZombieBikerBarGroupGS800">
zombieBiker, .25
zombieBikerFeral, .5
zombieBikerRadiated, .45
zombiePartyGirl, .25
zombiePartyGirlFeral, .5
zombieUtilityWorker, .2
zombieUtilityWorkerFeral, .2
zombieJanitor, .25
zombieJanitorFeral, .3
zombieSkateboarder, .25
zombieSkateboarderFeral, .5
zombieSkateboarderRadiated, .45
zombieBoe, .25
zombieBoeFeral, .5
zombieBoeRadiated, .45
zombieMoe, .25
zombieMoeFeral, .5
zombieMoeRadiated, .45
</entitygroup>
this is a vanilla one of the biker group just change what you need to your naming and zs called.
Well, that did something. Now there's nothing spawning
whats your volume look like
how many min and max and total placed