KingSlayerGM
New member
This sounds very good, Im really looking forward to playing itThere were forks and the house was definitely maze-like—especially when you fall into a new area and have to find your way back to where you were.

This sounds very good, Im really looking forward to playing itThere were forks and the house was definitely maze-like—especially when you fall into a new area and have to find your way back to where you were.
At last.It does appear that there is going to be a limited return to getting better at crafting by crafting component to the new system.
Wow, that's the exact same start I had with the game. Except I managed not to die when the roof collapsed. I only got a broken leg. Of course this being Alpha 10 you always had a broken leg… I remember reading the steam reviews just before I bought the game. There was this bloke who wrote this: 7 Days to Break Your Leg: 10/10 would break leg again. I don't know why but this is what made me buy the game.(…) I spawned in on a road near a car and some refuse in the middle of a desert. Excitedly I looked around and didn't see much so I started walking. Before long a junkyard emerged from the foggy limits of my view. It was my very first POI. I knew there might be zombies there but I figured I'd be able to outrun them easily so I pressed forward eager to see what treasures this junkyard might hold. It held dogs. A lot of them and I could not outrun them. I died. But I was hooked.
Back then you could choose your respawn point after dying and I kept choosing the desert and I kept trying different ways to take over that POI. I remember feeling a great sense of satisfaction once I killed every undead thing in there and stood atop the flat cement roof of the office building in that junkyard watching the sun go down. Then, of course, all the zombies in the area started running directly to where I was. I heard them coming and I got up on the sloped metal roof of the main shop. I laughed as the zombies got to where I was but could not get up to the sloped part. I started walking up the roof and it all collapsed under me. (…)
I honestly don't know. All modifiers to stealth are folded into the stealth bar. I guess I could hold a piece of meat and see what my stealth rating was and then drop it to see if that changed it. I'll check that out and if there is no difference I'll raise a "stink" with Gazz. If it isn't in then it probably is simply a matter of they haven't had time.Roland....
Is it under the gag, or can you say whether the zombies' smell is working again? It's been so long since that was an issue, there are probably a lot of people that just don't realize how tricky moving about was.
-Morloc
I started Alpha 5 and there was no broken leg function at that point. You just took fall damage and that fall was enough to kill me.Wow, that's the exact same start I had with the game. Except I managed not to die when the roof collapsed. I only got a broken leg. Of course this being Alpha 10 you always had a broken leg… I remember reading the steam reviews just before I bought the game. There was this bloke who wrote this: 7 Days to Break Your Leg: 10/10 would break leg again. I don't know why but this is what made me buy the game.
That sounds like a series of moments of pure terror. I like that element of this game, and I would welcome it more. That's the beauty of zompocalypse movies: The survivors finally find a breathing point or they seem to be in a comfortable/safe position, then everything goes to hell again.I spawned in on a road near a car and some refuse in the middle of a desert. Excitedly I looked around and didn't see much so I started walking. Before long a junkyard emerged from the foggy limits of my view. It was my very first POI. I knew there might be zombies there but I figured I'd be able to outrun them easily so I pressed forward eager to see what treasures this junkyard might hold. It held dogs. A lot of them and I could not outrun them. I died. But I was hooked.
Back then you could choose your respawn point after dying and I kept choosing the desert and I kept trying different ways to take over that POI. I remember feeling a great sense of satisfaction once I killed every undead thing in there and stood atop the flat cement roof of the office building in that junkyard watching the sun go down. Then, of course, all the zombies in the area started running directly to where I was. I heard them coming and I got up on the sloped metal roof of the main shop. I laughed as the zombies got to where I was but could not get up to the sloped part. I started walking up the roof and it all collapsed under me. I started choosing new spawn points.
The new stealth bar thing. The eye in the middle of the screen and the text message about being hunted/ sensed/ undetected is gone.Thanks Roland! So this was your plan for the A16 exp. anniversary, huh?
Nicely done!
Oh and you said that the stealth indicator only shows up when crouching? I thought this was already the case? (I could be wrong, haven't played the game in over 9 months). Or do you mean the stealth-bar-thingy?
nice!The new stealth bar thing. The eye in the middle of the screen and the text message about being hunted/ sensed/ undetected is gone.