Roland
Moderator
I see what you're saying. TFP should be careful not to stray too far from traditional and widely accepted zombie tropes that have already been established if they want to go on calling this a zombie survival game and not upset a certain segment of zombie fans who will be angry that the "zombies" in 7 Days to Die aren't really acting like true zombies. I agree. If TFP cares about not upsetting those people who will be upset by how the zombies are acting then they should be careful how they portray those zombies.I said this didn't amount to bait and switch, but that your argument was still ignorant, regardless. So let's worry about that? People concerned that the enemy doesn't act like everyone has every reason to expect is a valid concern. My point was that it is in fact valid and that your argument otherwise is the same type of ridiculousness that would try to justify the aforementioned bait and switch.
Let's not use variables since I'm on vacation today. He said that zombies shouldn't be able to tell the difference between wood and steel. My comment was that zombies could tell the difference between a door and a wall in previous alphas and was there no complaint with that level of perception? I wasn't implying that he was or was not okay with that. I was drawing a parallel between the way things were and the way things are and wondering what the difference was? I never said he couldn't mention his dislike of them knowing the difference between wood and steel. I wanted him to clarify why it was fine for zombies to be able to know what a door was vs a wall but not fine for them to prefer a wood wall to a steel wall. This thread is all about comparing A18 to previous Alphas--and in particular A16. So how is it derailing in the slightest to bring up that in A16 zombies prioritized doors over walls whereas in A18 they prioritize weaker blocks over stronger blocks? It is one of major changes.The hell you weren't. He said he he essentially prefered A16 "because it didn't have [x]" issue. To which you literally, and directly responded with "Oh, but you were okay with [y]?" He in absoloutely no damned way said or implied he was okay with that. And your attempt to try to imply that he was somehow fine with that is, in case you forgot, a very dishonest attempt to derail his point. Believe it or not, it's quite possible to not be okay with [y] and still think [x] is a bigger issue and/or one worth mentioning.
You are absolutely correct that someone might be just fine with zombies prioritizing doors over walls but not weaker blocks over stronger blocks. This whole immersion issue over how zombies behave is highly subjective after all.
Sorry if the Lorax comment offended. I only meant it as a reference to the book where the Lorax "speaks for the trees". You were going beyond your own personal opinion and speaking on behalf of vast vast VAST numbers of people. I would just say that fire is a real physical state of matter compared to zombies which are scifi/fantasy creatures of imagination. You are probably right that the vast majority of people have something in mind when they think of "zombie" just like they do when they think of "fire" but I bet far fewer would be enraged by deviations to a figment of the imagination than they would be by deviations from something that is actually real.I wouldn't call it being a "Lorax". Just capable of using the basest form of common sense. Do you touch a fire and expect it to make you cold? Obviously after this exchange, I can't quite speak for you, but most reasonable people would expect it to burn. Why? Knowledge gained from pretty universal information (and maybe a little experience, to boot). To know that people generally come in with an expectation that [this extremely recognizeable thing] will exhibit the same characteristics it does in essentially any/every other scenario doesn't require "being the Lorax of Zombie Fans." It requires basic mental processes and a willingness to use them.
My own opinion is that The Fun Pimps should go wild with their creativity and have the freedom to redefine what a zombie is for their own universe and not worry about the people who will be upset by that.