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Magolis Compo Pack by The Compopack

There was an amazing Mall in this Pack.. not sure the name, but it had all kinds of stores in it.  I generated a bunch of maps and haven't seen it, has it been removed?
No we just hid it on you lol 😛 .

The DOD mall is there as with another one as well both spawn. any console errors on your side

 
Alright good to know its there, ill look for console errors after i get home from the strip club :)
I didn't know you were a stripper...

Say does anyone know how to get Nitrogen to be more balanced when selecting POIs? I often get 8 of one POI and completely none of some others. I'd like to see everything get included once before it starts duplicating POIs. Is that even possible?

 
I didn't know you were a stripper...

Say does anyone know how to get Nitrogen to be more balanced when selecting POIs? I often get 8 of one POI and completely none of some others. I'd like to see everything get included once before it starts duplicating POIs. Is that even possible?
That would be a nitrogen thread question. 

 
I used the POI Teleporter to look up the names of some POIs that I'm familiar with and some aren't there. Some are there several times. I can't think of an easier or quicker way to check. Maybe that isn't as foolproof as I think it is.

 
I used the POI Teleporter to look up the names of some POIs that I'm familiar with and some aren't there. Some are there several times. I can't think of an easier or quicker way to check. Maybe that isn't as foolproof as I think it is.
Check your prefabs.txt in your saved game folder. Or generated world folder (always forget which lol. One of em)

Which ones dont you see.

There are a few we had removed for cp46 to fix.  Most were mine tho lol. 

 
ON the current map I don't have the Saloon. I generated 10 maps and it was on about half of them. There's a bunker that I either get 4 of or none of.

I'll check the prefabs.txt file. Good idea. Before I forget again, thank you for all the hard work all of you have put in to this. My players and I love it! Has refreshed the game for us.

 
ON the current map I don't have the Saloon. I generated 10 maps and it was on about half of them. There's a bunker that I either get 4 of or none of.

I'll check the prefabs.txt file. Good idea. Before I forget again, thank you for all the hard work all of you have put in to this. My players and I love it! Has refreshed the game for us.
glad to hear 🙂

 
On the current map I don't have the Saloon.
I figured out why the saloon is never populating in my maps. In the Compo Pack prefablist for Nitrogen, the Saloon entry is on the line with the Old West POIs commnent, so it is effectively commented out. I added a line return before it and BAM it's on my maps again. Heh. Just thought you should know.

 
I figured out why the saloon is never populating in my maps. In the Compo Pack prefablist for Nitrogen, the Saloon entry is on the line with the Old West POIs commnent, so it is effectively commented out. I added a line return before it and BAM it's on my maps again. Heh. Just thought you should know.
Hmmm so it is a old West poi. So it does belong in the old west. Did you not choose old West pois or

 
Hmmm so it is a old West poi. So it does belong in the old west. Did you not choose old West pois or
The problem is it's commented out and shouldn't be. It looks like this in the prefablist file for Nitrogen:

//OLDWEST-POI'S: xcostum_deaddog_saloon(by_Libby),COMMERCIAL;  etc...
 

It should be on it's own line. I think it was a mistake in the file.

 
The problem is it's commented out and shouldn't be. It looks like this in the prefablist file for Nitrogen:

//OLDWEST-POI'S: xcostum_deaddog_saloon(by_Libby),COMMERCIAL;  etc...
 

It should be on it's own line. I think it was a mistake in the file.
Will have to look

 
it should be on its own line, odd that yours isnt when mine is. since mine was the one in the released package. Sorry about the ocd option being default on load, I forgot to reset that?

But yes, //old west and the saloon shouldnt be on the same line

also, if you dont allow customized towns to spawn, you may not get it.

 
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it does. snow biome only in rwg map. unfortunately, we dont have biome placement in nitro yet. pester the creator of nitro. it would be good to get biome placement
If they are changed to helper trees would that mess up the Biome placement in normal RWG?  Just trying to understand the downside, seems like a win/win if they are changed?

 
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Loving CP46... but have a quick stupid question.

In CP45Fix2 there was a great POI designed to be a late-stage horde defense base, and I haven't been able to find it so far in CP46.

Square, three story all-concrete - round pillars & iron spikes on open ground floor, iron bar floored fighting area on 2nd floor, living area rooms on third, rooftop garden on top.  Wish I had a screenie to illustrate, but does anyone know what this POI is called?

 
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