So learn by doing is making a comeback...
In the loosest sense of "comeback". So loose, in fact, that you might even say that in A21 there will still be no learn by doing.![]()
In the loosest sense of "comeback". So loose, in fact, that you might even say that in A21 there will still be no learn by doing.![]()
Guh, oh please not again.Worlds will now consist of 80% more water. They needed a niche for the future so they went with water world zombies
Guh, oh please not again.
There was a time during 16.4 when 75% water maps were a thing. I'd really rather not go back to that being a thing again lol.
Honestly.... this sounds like ideal DLCI wouldn't mind if they had generation options that allowed archipelago maps, large islands (like used to be the case), N/S or E/W strips of land, and other variations.
EDIT: And one large mountain "volcano" with a large crater in the center and possibly winding tunnels leading to bedrock would be nice.
See you're offering something were the the intersection between water and environment actually makes sense. I never came across an archipelago type thing on most of those maps, but if I had I'd be eyeballing the hell out of it. I would lobby that if such a thing were to come to pass, we definitely need rafts or canoes for that. Also, fish would be nice as well. One of my fave spots to build in ARK:SE, is the Archipelago in Ragnarok. Bring back (upgraded) sharks as a balance option.I wouldn't mind if they had generation options that allowed archipelago maps, large islands (like used to be the case), N/S or E/W strips of land, and other variations.
EDIT: And one large mountain "volcano" with a large crater in the center and possibly winding tunnels leading to bedrock would be nice.
or into desert bus with zombie.... this sound even too edgy for me XDMadmole is working on a mod that will convert a 7DTD game world into a 3D version of the game Othello with a maximum of 1 player.
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