Would be really nice if the storm/biomes update was given another look. It takes a sandbox game and forces it down a linear path. Having to do tasks for biomes in a specific order is anti 7d2d. The storms look really good but being forced into what will be repetitive gameplay in each playthrough is very discouraging. Replacing the biome badges with loot in game to survive these storms (warm clothes, rad suit, cold drinks in the desert etc) would be a much more enjoyable gameplay loop. They dont need to be easy to obtain but having to start in the forest and then my only option is to head to the burnt forest for my magical biome badge doesnt make sense in a sandbox.