Let's talk about JARS...

Mutant1408

Refugee
Dear Fun Pimps,

First off, thank you for this amazing game. I’ve been playing 7 Days since 2013 on PC and currently have 3,787 hours. Not as much as some but enough to know what works and what doesn’t.

Now you’ve probably had time to read through the chat from the Town Hall last night, and I’m guessing you’ve seen the JARS comments mentioned again and again. It felt like you ignored that topic at the end when asking for more questions. I want to offer a compromise for those who want jars back and those who don’t, so consider this…

  • Bring back cans. Eating canned food gives you a can, like it used to. Still smeltable. Still able to use to boil murky water and melt snow into fresh water, but don’t make it a craftable item. And only allow drinking that fresh water made in cans from the firepit or while you’re carrying the can in your hands. Placing a filled can in your inventory or hotbar instantly spills it, like in SCUM. This will limit where you can drink fresh water.
  • Make dew collectors RAIN collectors. Same station, same function, only you need a can in place to collect the water. It could passively collect dew as it does now, but faster when raining. Also, players could only drink the fresh water collected from the collector at the collector – same as mentioned above with the firepit, you can’t travel with a filled can unless holding it, otherwise it spills.
  • Give cans a health bar and include them as part of the recipe for cooked drinks like teas and coffee. The more you cook with them, they’ll eventually deteriorate.
  • Bring back SOME jars. Make them a rare loot item. Not craftable. Not purchasable. Finding one allows you to carry water or fill them with your drinkable cooking items.
  • Optional menu choice: Make jars fragile. Add a percentage chance for jars carried in your personal inventory to break when you take damage. This would heighten risk, due to the chance to losing empty jars or ones filled with water or crafted drinks. This would also promote caution -- stashing drinks in a vehicle or chest outside a POI before a raid.
  • Glue. Removing water jars was also to limit crafted glue production. From the suggestions here, consider a glue recipe that includes bones with murky or clear water from a can or jar, but the can or jar is used up in the process – it becomes too dirty to drink from, thus limiting both your supplies of water containers and crafted glue.
  • Consider a canteen or water bottle that would be a more durable than jars, but only available as a rare trader item or high-tier military loot. Very limited.
  • Contaminated ground water. Lakes, rivers, and snow could have contamination from the environment that would need to be treated. You could drink it in a pinch, but receive a biome-specific debuff that could range from a mild stamina hit, to immediate infection or radiation damage -- thus incentivizing players to drink for their crafting stations or carry those precious jars.
  • Lastly, give the water purifier helmet mod a limited number of uses. Seems unreasonable to say jars make water sourcing trivial when this is still in the game with unlimited uses.
Thanks for considering.
 
Good compromise. If executed well it could add lots of depth to survival and planning.
The reason I say they are avoiding paths like these is in the essence of avoiding depth.
Wanting to keep the game simpler for newer players if I may.
 
I will never understand why some people are hellbent on making the game more miserable for everyone. Get the jars back ASAP, theres no need for any compromise whatsoever. And if some people dont like it, they might as well ignore them, throw them away or mod them out. Much easier than going the other way around and modding them in. Stop pretending that water is a sruvival struggle when its just not. Not in game and not in real life either. As long as you have a natural body of water and a container to boil it in over a fire properly, youre all set. Its the "find the body of water" and "make a fire" thats a survival struggle, not what comes after. Unless the water is literally poisoned or radioactive, theres no problem whatsoever. If you wanna make deserts have almost no water, fine, makes sense, if you wanna only spawn jars in houses etc. (not nature), fine, makes sense too, but removing jars and making them non-reusable is such a stupid move, it cant be overstated.
 
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The quality of the jars could deteriorate over time and they would be unusable.
Yeah sure, that makes sense too. It doesnt really work that way IRL, it takes quite a lot of time or just bad handling of it, but it could be an easy way to replace the jars randomly breaking etc. which is the main reason why its unusable IRL, so yeah, it would be fine, especially if the fully deteriorated jars become scrap glass that you can turn into new jars if you get a lot of them together in foundry.
 
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Yeah sure, that makes sense too. It doesnt really work that way IRL, but it could be an easy way to replace the glass randomly breaking etc. which is the main reason why its unusable IRL, so yeah.
You had a similar point. In my opinion it is very complicated. I think my proposal would be enough. The most important thing is that it would be balanced!
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I would leave the recipe for the jars. But you couldn't craft them without the recipe.
 
You had a similar point. In my opinion it is very complicated. I think my proposal would be enough. The most important thing is that it would be balanced!
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I would leave the recipe for the jars. But you couldn't craft them without the recipe.
There is no room in my heart for "balance" on this "issue". Just let the jars be jars, lets not reinvent the wheel. Having the jars work the same way as they used to and only adding quality degradation so they get destroyed eventually is good and simple enough I agree. But like I said, jars have never been the enemies and people should stop treating them that way.
 
...Get the jars back ASAP, theres no need for any compromise whatsoever...
Wow, a command. Hear that Pimps?
...Stop pretending....
Well, where's the fun in that?
...not in real life either.
Hmmm, that theme again
...Unless the water is literally poisoned or radioactive...
Ahhh, so water CAN be scarce? Maybe there's room in your heart after all?
removing jars and making them non-reusable is such a stupid move, it cant be overstated.
Hear that Pimps? THIS is your new priority!
...It doesnt really work that way IRL
Uh oh, that theme again...
... reason why its unusable IRL...
Ummm...
...There is no room in my heart for "balance" on this "issue"....
Wow, just wow. That is indeed a lot of passion! Sounds like you may need to create your own video game.

No compromise, no room for discussion, no pretending, my way or the highway.

Cant you just play the game and have some fun? After all, isn't that what video games are all about? It sounds more like someone stole your car. It's JUST a game.
 
Wow, a command. Hear that Pimps?

Well, where's the fun in that?

Hmmm, that theme again

Ahhh, so water CAN be scarce? Maybe there's room in your heart after all?

Hear that Pimps? THIS is your new priority!

Uh oh, that theme again...

Ummm...

Wow, just wow. That is indeed a lot of passion! Sounds like you may need to create your own video game.

No compromise, no room for discussion, no pretending, my way or the highway.

Cant you just play the game and have some fun? After all, isn't that what video games are all about? It sounds more like someone stole your car. It's JUST a game.
Oh Im not getting dragged into this manufactured drama. Jars never did anything bad to anyone, yet someone somewhere decided they are the worst thing in the game's history and they should be removed forever. All Im asking for is to quit this artifically manufactured drama (and wasting energy reinventing the wheel by thinking about a "compromise") and get back to fixing the real issues. Im not even the biggest promoter of this idea, but I find it so absurd that I had to weigh in. Like what mindset do you have to be in to ignore a thousand more pressing issues and instead focus on removing the 1 thing people love and enjoy and that actually makes sense? And I would very much like to have fun in this game, but TFP are working very hard to prevent this. Seems removing the jars was their top priority and their number 2 priority was making the game unplayable for me personally. Good job in both cases I guess.
 
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