Let's discuss Learn By Doing for hopefully the last time.

I had a blast in A16 with a kinda hybrid system I made so we -had- to find the schematics for Forge, Workbench etc. It was amazing. We didn't learn workbench until day 69, forge took about three weeks. Made for an interesting playstyle to adapt to what we had and make often kilometers runs to workbenches or forges we happened to find in the world.
And together with other tweaks I did to make resources more scarce in the start spamcrafting was not really feasible due to limited resources.
 
Hah, you're busting at the seams for an opportunity. But you instead opt for lies and misdirects; I don't think you've found one.

Me bringing up the typo in the first place was a bit of a test. A test to see if you are willing to admit any fault. You obviously aren't. For a typo. That level of "wanting to look perfect" correlates pretty strongly with a certain unpleasant personality type.
Sorry to burst you bubble but i have admitted fault in other threads to people who deserve the same respect back. You attacked me... Remember that.. So you will not get any respect from me... As such i will take the stance to insult you as you have done.

You can see this by the way Kalen approached the situation. Which received a thumb's up from me....
 
Learn by looting is fine for crafting Better and more advanced items but add improve by doing.
Example faster reload, reduce Stamina usage, damage increase (not for guns),Crafting speed, Reduced Resources (Inventory Crafted items). The more you do something the better you get at using it. Separate crafting from doing.
Learn to craft/Use to Better performance.
 
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