Davy Crockett
New member
This is an important point, although the content is actually already there, it's just not being used.Lets take Ark as example, yes it takes time until i can have Tek Gear but there are so many other things i can have before i get Tek Gear, such "so many things" is not existend in 7days.
I think the reason for this is how easily regular day 1 zombies can destroy buildings, encouraging people to skip to the strongest building material they can get, which then makes them realize that their stone tools are inadequate for gathering the resources they need in a non-tedious fashion.
As an example, if you build your horde base out of wood you will die, but if you build it out of cobblestone, you're in for tedium because you have stone tools. The result is that getting iron tools doesn't feel like an upgrade, but like the game has finally decided to stop holding out on you (this also goes for perks; "crafting game" where you have to specialize into crafting?), which I'd say is why so many people were against that level gate.
Considering there are already multiple tiers of zombies, and even special zombies that can puke and explode, do the "grunts" really need to be so good at destroying your house that it makes early game materials (and thereby, tools) feel weak enough that people don't want to use them?
In short, don't force us to use lower tier tools, but give us something to use them on.