RipClaw
Well-known member
I never actively levelled a skill in A16. I built my base, collected resources, fought zombies, and passively leveled the appropriate skills. The result was that in the end the skills I never used were not levelled. Didn't have to because I didn't need them.XP gain is chore when you have lots of ways to get xp? and you can choose however you want?
I think its a chore when LBD forces you into doing something you don't like to do because you have to in order to level in LBD.
Without LBD, I can play the game however I want, and gain experience.
A17 is all about XP. You always wait for the next level to invest the skillpoint. The XP are constantly displayed on the right lower corner and the progress bar at the bottom. And that makes it a chore.
What you probably meant by "LBD forces you into doing something" were the levelgates in A16. In certain skills you needed certain levels to build a workbench or a chemistry station. But if you didn't level those skills because you didn't build a base or you didn't collect resources, then you couldn't build those stations. This has nothing to do with the LBD system itself. It was an artificial limitation which is also to be found in A17 in the intellect branch.
Last edited by a moderator: