What annoys me is that it is presented like one can't treat damage sources in code differently. God knows why you could level it up with hugging a cactus in the first place!
Huh, didn't know that. Ignoring bullet economy etc, the same thing applies as the above example. As if one can't check without any performance loss what the player is hitting.
That's why I can't resist replying in favor of the LBD everytime I see these kinds of arguments, they absolutely trigger me, it's like they are used to be done with the matter quickly instead of real/legit reasons