yeah horde mods are fun, im using a different mod for it, but same thing here, usually 1 early morn, and 1 later in day, i have mine set really high, 200+ zeds come, including modded custom zeds with custom OP abilities, i have mine set that high due to the custom weapons i have on my server are kinda op, so it evens the scales, i get pushed back into a corner with them, which is good and makes things interesting xDI've been using the horde mod for a bit now and its working okay here. It does take a day or two. But after that, if you don't adjust settings, you can get a horde twice a day it seems. Sometimes the horde is really big like 20 - 30 zeds. Its pretty crazy.
You have to wait until at LEAST day 2, and even then the game can delay it until day 3.Im having some problems with Wandering Horde Frequency mod, i have it unzipped and put in the "Mods" folder, and I am not getting any wandering hordes at all. if I remove the mod, i can spawn wandering hordes and they spawn naturally. but with the mod, i can not even force spawn a wandering horde and im not sure why the mod isnt working.
Given that I haven't tested it with that mod, no. Probably not.Having problem with KHA20-LockableInvSlots and QuickStack mod. QuickStack will stack all the slots I have selected not to. Is this still compatable with the new QuickStacks that doesn't replace the Assembly-CSharp.dll?
QuickStack link...![]()
https://www.nexusmods.com/7daystodie/mods/1357/?tab=posts&BH=0
But it's not working for me. I'm using Vortex and on Alpha 20. Traps you created do not show up! lolYeah, with the log spike mod.
Because they work fine for me.
What would you suggest then? Thanks!Don't use Vortex. It's breaks stuff.