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Kajs Lawnmower Alpha 16.3 16.4 conversiom to Beta 17.999

Zagan

New member
Can anyone convert this mod over to make it work in the new beta 17? It was a fairly simple item.xml and recipe.xml addition before but I don't understand this new system at all. I'd love to have this as a modlet.

Perhaps if I could look at how this is done i could understand how to do it myself.

items.xml

<item id="1777" name="lawnmower">

<property name="Meshfile" value="Items/Weapons/Melee/Knives/machetePrefab"/>

<property name="CustomIcon" value="machete"/> <property name="CustomIconTint" value="00a0af"/>

<property name="Material" value="metal"/>

<property name="RepairTools" value="scrapIron"/>

<property name="HoldType" value="47"/>

<property name="DegradationBreaksAfter" value="false"/>

<property name="SoundJammed" value="ItemNeedsRepair"/>

<property name="SoundDestroy" value="metaldestroy1"/>

<property name="FuelValue" value="30"/>

<property name="EconomicValue" value="240"/>

<property class="Action0">

<property name="Class" value="Melee"/>

<property name="Delay" value="0.1"/>

<property name="Range" value="120"/>

<property name="Sphere" value="0.2"/>

<property name="Block_range" value="20"/>

<property name="Sound_start" value="swoosh"/>

<property name="Stamina_usage" value="1"/>

<property name="DamageBonus.glass" value="0"/>

<property name="DamageBonus.head" value="80"/>

<property name="DamageBonus.wood" value="0"/>

<property name="DamageBonus.earth" value="0"/>

<property name="DamageBonus.leaves" value="25"/>

<property name="DamageBonus.organic" value="25"/>

<property name="ToolCategory.harvestingTools" value="1" param1="1"/>

<property name="ActionExp" value="0"/>

</property>

<property name="Group" value="Tools/Traps"/>

<property class="Attributes">

<property name="EntityDamage" value="0,0"/>

<property name="BlockDamage" value="0,0"/>

<property name="DegradationMax" value="200,1000"/>

<property name="DegradationRate" value="0.01,0.01"/>

<property name="DismembermentBaseChance" value="0,0"/>

</property>

<property name="ActionSkillGroup" value="Mining Tools"/>

<property name="CraftingSkillGroup" value="craftSkillTools"/>

<property name="PickupJournalEntry" value="miningTip"/>

<property name="RepairExpMultiplier" value="5"/>

</item>

recipes.xml

<recipe name="lawnmower" count="1">

<ingredient name="scrapIron" count="20"/>

<ingredient name="wood" count="10"/>

</recipe>
 
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I've been trying to do it with my mod, thus far having an issue with the Delay attribute as it's done differently now and trying to figure out how it works to set it properly.

 
Yeah, a lot of things are different in this new version. I hope you can figure it out. I know that in the old version it just kept on going as long as you held down the button. Maybe you need to try using it in 16.4 to see how it works.

 
I can't find it anywhere in the game. I looked under "Grasscutter" but it does not show up. How do I use this?

 
I can't find it anywhere in the game. I looked under "Grasscutter" but it does not show up. How do I use this?
The only way you wont see it is if you have the modlet installed incorrectly as I just tested it with no problems. Do you have any other modlets installed?

 
OK, you had it inside too many folders...lol

RussianDoods-Grass-Cutter1.0/RussianDoods-Grass-Cutter/RussianDoodGC/

That there is the problem...lol

 
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Seems to work pretty well. Doesn't have quite the range as before. But it doesn't burn up my stamina so that is really nice.

Thanks.

If you are wondering about the range it was about twice as far before. Don't know if you can do anything about that, just sayin.

 
Seems to work pretty well. Doesn't have quite the range as before. But it doesn't burn up my stamina so that is really nice.Thanks.

If you are wondering about the range it was about twice as far before. Don't know if you can do anything about that, just sayin.
AH lol sorry about that. I tried to keep with what others were doing. I made the folder with the version on it and the actual Modlet Folder inside to keep the mods folder in the game directory looking nicer lol.

As for the range, it is definitely possible to increase it. Right now it is set to 20 blocks, you wanted that set to 40?

I took a screenshot of 20 blocks.20181128195954_1.jpg

 
Yeah, while that looks pretty far you would really have to play the old Alpha v16.4 game to see just how far the original went. It was really cool for clearing out a large area around your base. Ate up your stamina like crazy though. It was easily twice that distance.

 
Yeah, while that looks pretty far you would really have to play the old Alpha v16.4 game to see just how far the original went. It was really cool for clearing out a large area around your base. Ate up your stamina like crazy though. It was easily twice that distance.
Roger Roger, I will update you when I update the GrassCutter. Trying to get something else added to it during the same change.

 
Well whaddaknow. I just went to play 16.4 again and it looked like this...



Looks far doesn't it? But when i put down blocks to see just how far it really was it turned out to be exactly 20 blocks..ha ha.

 
Well whaddaknow. I just went to play 16.4 again and it looked like this...


Looks far doesn't it? But when i put down blocks to see just how far it really was it turned out to be exactly 20 blocks..ha ha.
lmao!! Either way I can still increase it if you still want :p

 
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