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It looks like Rust a bit too much.Subsistence also deserve a try. It's a very immersive game and the dev add content regulary.
It looks like Rust a bit too much.Subsistence also deserve a try. It's a very immersive game and the dev add content regulary.
Just in case this comment puts anyone off trying The Forest, I have many hundreds of hours in that game and have not once advanced the story past the opening cut scene. The game is so good played as a survival sandbox that I never felt the need.Subnautica and The Forest are games where you play through a story and don't have much of an impact on the game world.
Agree, it has a story, but it can be played as an open sandbox perfectly.Just in case this comment puts anyone off trying The Forest, I have many hundreds of hours in that game and have not once advanced the story past the opening cut scene. The game is so good played as a survival sandbox that I never felt the need.
I'll second this. Subnatica was ruined by putting in a story for me I dont play survival games for story.Just in case this comment puts anyone off trying The Forest, I have many hundreds of hours in that game and have not once advanced the story past the opening cut scene. The game is so good played as a survival sandbox that I never felt the need.
I'll second this. Subnatica was ruined by putting in a story for me I dont play survival games for story.
I have never, once, played attention to the story in the forest. I have hundreds of hours in it. Ad a matter of fact it's a long running joke on how much I dont give a crap about timmy lol
I'm not into zombie apocalypse fiction but a "campaign" for 7DTD would entail writing characters, relations and dynamics, as, I believe, the genre is more about people than events per se, like in the Walking Dead franchise or Last of Us.Anyway.... 7DTD with a story makes sense since it's primarily a SP game.
Couldn't have made that point any better.I'm not into zombie apocalypse fiction but a "campaign" for 7DTD would entail writing characters, relations and dynamics, as, I believe, the genre is more about people than events per se, like in the Walking Dead franchise or Last of Us.
Agree with most of your post, except that "clockwork" part. Blood horde moons should be random nights, none of this 7 days like clockwork easy peasy mode.The thought of the clockwork blood moon oppresses you in your daily routine,
That's already on it's way.Agree with most of your post, except that "clockwork" part. Blood horde moons should be random nights, none of this 7 days like clockwork easy peasy mode.
Random horde nights will make the game heck of lot more challenging and scary.
Then you will like this option:
Blood Moon Range - Sets a random range that blood moons will happen. 0 is off. 3 would mean a blood moon can happen up to 3 days later than normal.
It is only plus since the start is determined by Blood Moon Frequency and range then adds to it.
The settings are:
Blood Moon Frequency (0, 1, 3, 7, 14, 30)
Blood Moon Range (0, 1, 2, 3, 4, 7, 10, 14, 20)
They are numeric options, so you could do others values.
Combined you can do stuff like every 1-2, 1-4, 1-8, 3-7, 3-13, 7-11 days.
That is a great idea. Terribly great.Agree with most of your post, except that "clockwork" part. Blood horde moons should be random nights, none of this 7 days like clockwork easy peasy mode.
Random horde nights will make the game heck of lot more challenging and scary.
Thats what fataal implemented.That is a great idea. Terribly great.
That a mod?Thats what fataal implemented.If you want on average a horde all 7 days
Frequency 1 Range 14 (Horde all 1-14 days)
or
Frequency 3 Range 7 (after every horde 3 safe days and then 7 days the horde can come randomly)
Let me spoil your 7DTD 'virginity' with the following revelation: Nerd poling with wood frames...build stairs to climb buildings or climb out of holes
I've vote for that. At day 250 , I just think oh now another hoard night.Thats what fataal implemented.If you want on average a horde all 7 days
Frequency 1 Range 14 (Horde all 1-14 days)
or
Frequency 3 Range 7 (after every horde 3 safe days and then 7 days the horde can come randomly)