I think it can definitely be argued that TFP's idea of what an alpha is supposed to be is far detached from normal software development cycles. What's ironic is how despite this seriously abnormal alpha which keeps reinventing itself over and over, it has a community hellbent on using the "DoN't yOu kNoW wHaT aLpHa iS??" argument. Yeah I do know what alpha is, and it's not this. This is something very different. It's an awesome game which perpetually reinvents itself without committing to a direction. Considering I can choose any version to install, its like having five different games in one. It's a game which is arguable one of the best voxel-based building games in the world, yet no longer cares, and now wants to become something else. I mean they could keep on doing this forever and maybe 20 years from now I'd just install the version I enjoyed the most.To be fair i dont think TFP realize what an alpha is supposed to be about either, its supposed to be for adding core systems to the game, not adding core systems to the game and redesigning or coding large parts of it with excessive grinding, this an experimnrtal build for gods sake, if we are to expect wipes and issues... why does it take 500 hours to get to max level? Slowing down testing and bug reports during this phase is asinine, even stable branchs shouldnt have this kind of balancing, thats what betas are for but TFP seem to be planning to stright from A18 to release instead of following actual established and proven development methodologies.
So you completely delete my last post where I'm trying to get some input from the OP? I actively asked him several questions about the inventory system. I was trying to get him to have a constructive input. So I will ask him again.Thread has been cleaned up some.
Keep the discussion civil.
If you don't have something constructive to say, just shut up and go somewhere else.
I wish more people would actually remember this and not get so triggered by people who have absolutely no power to change the way they play their game.But to answer your post. Why does it bother you so much that others are doing this? And why have you assumed the role of the rule-maker? As far as I can see, you are not a TFP staff member, so you have no jurisdiction over rule making.
Let's go back to yesterday.Thats pretty ■■■■ hostile for a moderator and not setting a great example for the rest of us to follow.
I don't understand it either.And you ■■■■ well better follow the instructions in the first post.
Thats fair, dont mean to tar everone with the same brush. The fact that some staff members (developers and moderators) are disrespectfull at all is a big disappointment though, and makes me personnaly hesitate to point new players to the game.To be fair, most of the moderators aren't rude and disrespectful.
+1I think it can definitely be argued that TFP's idea of what an alpha is supposed to be is far detached from normal software development cycles. What's ironic is how despite this seriously abnormal alpha which keeps reinventing itself over and over, it has a community hellbent on using the "DoN't yOu kNoW wHaT aLpHa iS??" argument. Yeah I do know what alpha is, and it's not this. This is something very different. It's an awesome game which perpetually reinvents itself without committing to a direction. Considering I can choose any version to install, its like having five different games in one. It's a game which is arguable one of the best voxel-based building games in the world, yet no longer cares, and now wants to become something else. I mean they could keep on doing this forever and maybe 20 years from now I'd just install the version I enjoyed the most.
I find this hilariously ironic considering that the original post provided nothing that can be considered constructive.Thread has been cleaned up some.
Keep the discussion civil.
If you don't have something constructive to say, just shut up and go somewhere else.
I agree 100% with this sentiment.I think it can definitely be argued that TFP's idea of what an alpha is supposed to be is far detached from normal software development cycles. What's ironic is how despite this seriously abnormal alpha which keeps reinventing itself over and over, it has a community hellbent on using the "DoN't yOu kNoW wHaT aLpHa iS??" argument. Yeah I do know what alpha is, and it's not this. This is something very different. It's an awesome game which perpetually reinvents itself without committing to a direction. Considering I can choose any version to install, its like having five different games in one. It's a game which is arguable one of the best voxel-based building games in the world, yet no longer cares, and now wants to become something else. I mean they could keep on doing this forever and maybe 20 years from now I'd just install the version I enjoyed the most.