PC It is too hard, it limits new players

I would suggest updating the TIPS when loading. So new players know that being in a city in very dangerous. And that restore power quest needs extra preparation or they will have a bad time.

But the issue of the difficulty brings one of my favorite things about this game. The customization. You can tailor the game experience to whatever you want.

Too hard? Lower the difficulty. Still too hard? Make zombies walk all the time? Or raise the loot percentage. And so on.

That could be in a TIP too.

 
For those of us that have been playing this game for years, we know what is "coming up" and we can plan for it accordingly. 

I feel like any new players are basically going to hate this game. 

But even if you are a experienced player, alpha 20 seems like a a build that is designed to just frustrate people.   I'm on day 15, I have a 9mm pistol with a mod, a pipe shotgun, and a pipe machine gun.   I have a few pieces of a armor. 

I start a "fix the generators quest".    I roll up in my bike, and I see a bear in the distance.   I shoot it the face with 2 clips of 9mm and it kills me.  Ok, great.  Maybe I missed a lot.  

I start the mission at 22:00 to start the generators, and am swarmed by, I am not kidding, 15 zeds, in the first 'trick room'.  

How the @%$# are you supposed to fight off 15 zombies at night with a 9mm and a few pipe guns?

There were years where 7d2d was my go to 'have a bit of fun' each night game.  I don't know that the intention is for this game, or where the devs want it to go, but for me right now, it just doesn't feel fun.  

Please bring the fun back.   
Have you tried not 'face tanking' a bear?

Have you considered running and kiting?

If the answer to both of these is 'no' or 'i don't want to' then congrats... the problem is not the game.  Also, it's been reported multiple times on social media that 7 Days to Die is one of the most hotly played games on Steam this first half of winter thanks to A20.

 
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That is all I had.  I guess bad luck looting.  

Thank you so much.  I have not had anyone recommend clearing cached files.  That would be super interesting if I was complaining about game mechanics that don't actually exist (due to caching some old settings).  


Just an update.  After clearing the files and re-downloading, I started a new game.  It feels much better now.   The balance is back.    The loot is better, and the zombies are more manageable.    No more demo's on day 2, no more rooms filled with 15 zombies early game. 

Have you tried not 'face tanking' a bear?

Have you considered running and kiting?

If the answer to both of these is 'no' or 'i don't want to' then congrats... the problem is not the game.  Also, it's been reported multiple times on social media that 7 Days to Die is one of the most hotly played games on Steam this first half of winter thanks to A20.


I think something was broken, see my previous post.   Kiting a bear with a pistol is totally doable.  Something was wrong with my install.   

 
Generally there may be buildings in the wrong category, but since T5 is the highest category, just consider it to be open-end.

Just like I noticed that T1 seems to have a few really trivial buildings that are harmless even for T1
I'm fine with "hard" POIs, especially if they're marked in the highest Tier.

Just wanted to say: Even if you are on a high game stage, with T5 armor and weapons and good, skilled perks: 
When you enter the top chamber of the Shamway, fall down in the middle of 20 or 30 Zs, including radiated ferals. You will be wrecked in any case. 
Okay, normally with that game stage you've already some experience with that and it is part of the game to learn, that T5 can kill you instantly. 
For new players it is frustrating. Drive to T5 quest (could be 2 or 3 km away from your base). Clear everything (takes around one hour in real).  Enter room, fall through the floor, get killed without any chance to do anything about it. Now you have to run back (takes another 20 minutes, try to get back your backpack, maybe get killed again because all of your "good stuff" is in your backpack or your vehicles). 
If you see it as a part of the game experience, it is fine. But in any case it will lead to some rage quits (as I did it myself several times 🙂 ). So you need to learn the POIs first, than check your game stage and then you can do it. 

The question is: Why should I do T5 quests at all, when I need already the best armor and weapons to get them clear??? => For me this is the central question. While doing T5 quests you can run through a lot of "easier" Tier quests or normal POIs, skill in Lucky looter or Trader perks and check all the traders for good stuff. 
On the other hand nobody MUST do T5 quests and can chose the other way when it fits him/herself better.

Maybe there could be some "hint" from the trader on T5 quests or something. 

 

 
Have a back up set of gear in your vehicle, drop a sleeping bag down by it (replace your base bag when you get home).

 
I'm fine with "hard" POIs, especially if they're marked in the highest Tier.

Just wanted to say: Even if you are on a high game stage, with T5 armor and weapons and good, skilled perks: 
When you enter the top chamber of the Shamway, fall down in the middle of 20 or 30 Zs, including radiated ferals. You will be wrecked in any case. 
Okay, normally with that game stage you've already some experience with that and it is part of the game to learn, that T5 can kill you instantly. 
For new players it is frustrating. Drive to T5 quest (could be 2 or 3 km away from your base). Clear everything (takes around one hour in real).  Enter room, fall through the floor, get killed without any chance to do anything about it. Now you have to run back (takes another 20 minutes, try to get back your backpack, maybe get killed again because all of your "good stuff" is in your backpack or your vehicles). 
If you see it as a part of the game experience, it is fine. But in any case it will lead to some rage quits (as I did it myself several times 🙂 ). So you need to learn the POIs first, than check your game stage and then you can do it. 

The question is: Why should I do T5 quests at all, when I need already the best armor and weapons to get them clear??? => For me this is the central question. While doing T5 quests you can run through a lot of "easier" Tier quests or normal POIs, skill in Lucky looter or Trader perks and check all the traders for good stuff. 
On the other hand nobody MUST do T5 quests and can chose the other way when it fits him/herself better.

Maybe there could be some "hint" from the trader on T5 quests or something. 

 


Not sure if it is still the case, but in A18 and A19 only tier5 quests gave quality 6 tier 3 weapons and armor (aka the "legendary stuff") as quest reward.

 
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For new players it is frustrating.


Are you really still a new player by time you get to doing T5 quests? Seems like you should have the game sorted out pretty well by then. You will have done at least 40 quests by that time and probably a couple of horde nights. In my opinion, the only way a new player could be subjected to a T5 quest is if they are brand new and joining a team that is already at T5 quest level and their "initiation" is to bring him along....

 
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I mean its kill or be killed, so as many people say u have give 100% of u to survive,  u cant go to army base in t-shirt and start punch them cause they will shot u in no time... ok in this case they will bite u 😁

But whst if u have a shot gun to make some head shots 😎 armor to be bullet(bite) proof and have a tactic that u can hit them but theyr cant reach u 🙃

Would u even bite a metal spoon 🤔  pretty much not recommend it

 
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