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Improvements for the dedicated server

How is it possible to get the map to work with a windows server? All I get is errors, or is their another map that can be used and works with windows 10

 
Hi Alloc, Just loaded the A16.2 update on my hosted dedicated server along with your server fixes and get the following in the outputlog. Map looks to be ok, just concerned about the errors.

2017-08-05T01:18:35 11.949 INF StartGame done

2017-08-05T01:18:36 13.013 INF [steamworks.NET] GameServer.Init successful

2017-08-05T01:18:38 14.269 INF [steamworks.NET] GameServer.LogOn successful, SteamID=90110342025007112

2017-08-05T01:18:39 15.067 INF Error in Web.HandleRequest(): No handler found for path "/luzhou/shenbao/"

2017-08-05T01:18:42 18.741 INF Error in Web.HandleRequest(): No handler found for path "/dalian/lifan/pabmdcigf"

2017-08-05T01:19:13 49.470 INF Steam certificate error: RemoteCertificateChainErrors

2017-08-05T01:19:14 50.501 INF Steam OpenID login from 110.141.197.71:8257 with ID 76561197995221683, permission level 0

2017-08-05T01:19:15 51.043 INF Web:Static:FileNotFound: "/static/densitymismatch.json" @ "D:\TCAFiles\Users\PeterL\4636\Mods\Allocs_WebAndMapRendering/webserver/densitymismatch.json"

2017-08-05T01:19:48 84.137 INF Error in Web.HandleRequest(): No handler found for path "/shangrao/fudi/soa1t60"

 
How is it possible to get the map to work with a windows server? All I get is errors, or is their another map that can be used and works with windows 10
"It doesn't work" will never get you any help (Windows isn't the problem here though, most 7dtd servers run on Windows)

Hi Alloc, Just loaded the A16.2 update on my hosted dedicated server along with your server fixes and get the following in the outputlog. Map looks to be ok, just concerned about the errors.
Just someone probing your server for certain paths, nothing special. Reminds me though that I should probably disable that output, doesn't really serve any purpose other than debugging :)

 
Know what would be cool? If you could put steamid.png files in a folder, and instead of the little icon you get shown the custom icon instead.
I say it would be cool because irc Eek did it for me, and it was cool. Unfortunately he hasn't updated it, so I'm back to the regular icons.
Hah, we tried after we had 3000 players on the server.. whenever someone connected to the map, everything would freeze up as it was downloading thousands of player icons (offline players too). We canned it in the end, couldn't get it to run fast.

 
Well, my server pop isn't quite as large as yours. Close, I have 13, 14 unique people per wipe compared to you THREE THOUSAND. Lol.

Joking aside, It's a cool feature for uh normal servers. :)

 
Just someone probing your server for certain paths, nothing special. Reminds me though that I should probably disable that output, doesn't really serve any purpose other than debugging :)
Cool, thanks Alloc.

 
Just someone probing your server for certain paths, nothing special. Reminds me though that I should probably disable that output, doesn't really serve any purpose other than debugging :)
I get the same error when I hit the map, never had this error in the 16.1 version of the code

Code:
2017-08-05T22:45:32 46517.646 INF Web:Static:FileNotFound: "/static/densitymismatch.json" @ "C:\program files (x86)\steam\steamapps\common\7 Days To Die Dedicated Server\Mods\Allocs_WebAndMapRendering/webserver/densitymismatch.json"
in the map.js file there is this code:

Code:
	$.getJSON("densitymismatch.json")
.done(setDensityMarkers)
.fail(function(jqxhr, textStatus, error) {
	console.log("Error fetching density mismatch list");
});
Which there doesn't seem to be in 16.1 and there doesn't seem to be that file in the correct spot on the webserver mod folder structure. I'm not sure what it's meant to be doing, but appears to be missing on this release.

 
got one more for ya alloc. And thank you so much for fixing everything.

When trying to use coppis prender or pblock im getting back

ERROR: Executing command 'pblock' failed: Method not found: 'Prefab.RotateY'.

is this going to be you or Coppis? Thank you in advance!

 
got one more for ya alloc. And thank you so much for fixing everything.When trying to use coppis prender or pblock im getting back

ERROR: Executing command 'pblock' failed: Method not found: 'Prefab.RotateY'.

is this going to be you or Coppis? Thank you in advance!
Same here,

Just confirming it is a current issue.

Libby

 
Which there doesn't seem to be in 16.1 and there doesn't seem to be that file in the correct spot on the webserver mod folder structure. I'm not sure what it's meant to be doing, but appears to be missing on this release.
visitmap with the check param will create that file in the main folder of the server. It will tell you where to run the rcd command to fix densities :)

 
visitmap with the check param will create that file in the main folder of the server. It will tell you where to run the rcd command to fix densities :)
I'm not sure what visit with check param means, guess I'll visit the documentation and see if that helps. Thx
 
I'm not sure what visit with check param means, guess I'll visit the documentation and see if that helps. Thx
in console:

visitmap -512 -512 511 511 check

that would scan the 4 regions around 0,0 and generate the json file in the "7 Days to Die Dedicated Server" folder (at least on windows).

I moved that file into the \Mods\Allocs_WebAndMapRendering\webserver folder and then it shows up on the webmap

densitymismatch.jpg


You'll probably want to edit map.js and change var downloadCsv = true; to var downloadCsv = false; if you don't want it popping up a download for the files ;)

 
Last edited by a moderator:
in console:
visitmap -512 -512 511 511 check

that would scan the 4 regions around 0,0 and generate the json file in the "7 Days to Die Dedicated Server" folder (at least on windows).

I moved that file into the \Mods\Allocs_WebAndMapRendering\webserver folder and then it shows up on the webmap

You'll probably want to edit map.js and change var downloadCsv = true; to var downloadCsv = false; if you don't want it popping up a download for the files ;)
Is this a new feature since 16.1 -> 16.2 version of this server fix mod? Where did you get those instructions?

Nothing is popping up, it's just an error that's displayed when the webmap is visited, after the update to the 16.2 version of the server fix mod was applied.

Thanks for your help, but yeah not sure I need all that on my current friends server.

 
visitmap is a vanilla command that was added during a16 (prior to experimental)

The rest I just worked out by reading the dll for visitmap and map.js for the client side stuff.

What error did you get?

 
I get the same error when I hit the map, never had this error in the 16.1 version of the code

Code:
2017-08-05T22:45:32 46517.646 INF Web:Static:FileNotFound: "/static/densitymismatch.json" @ "C:\program files (x86)\steam\steamapps\common\7 Days To Die Dedicated Server\Mods\Allocs_WebAndMapRendering/webserver/densitymismatch.json"
I only see an INFormation line there, no error. So no issue :)

When trying to use coppis prender or pblock im getting back
Error in a command from Coppi's mod -> error in Coppi's mod obviously ;)

He already fixed it though as far as I'm aware.

 
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