when I run the debug version it stops at
http://i.imgur.com/D9LWWVA.png
running 7dtd-fixes.exe shows this..
__EXCEPTION_OBJECT__ {System.IO.FileLoadException: Could not load file or assembly 'UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. A strongly-named assembly is required. (Exception from HRESULT: 0x80131044) File name: 'UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' at System.Signature.GetSignature(Void* pCorSig, Int32 cCorSig, RuntimeFieldHandleInternal fieldHandle, IRuntimeMethodInfo methodHandle, RuntimeType declaringType) at System.Signature..ctor(IRuntimeMethodInfo methodHandle, RuntimeType declaringType) at System.Reflection.RuntimeMethodInfo.get_Signature() at System.Reflection.RuntimeMethodInfo.get_CallingConvention() at Mono.Cecil.MetadataImporter.HasCallingConvention(MethodBase method, CallingConventions conventions) at Mono.Cecil.MetadataImporter.ImportMethod(MethodBase method, IGenericContext context, ImportGenericKind import_kind) at Mono.Cecil.ModuleDefinition.Import(MethodBase method) at dtdfixer.MainClass.addHook(TypeDefinition type, String methodName, Boolean addThisRef, Int32 opCount, Boolean atEnd, MethodBase targetMethod) at dtdfixer.MainClass.mappingPatch(ModuleDefinition module) at dtdfixer.MainClass.Main(String[] args) } System.IO.FileLoadException
also tried with the deob ac you sent alloc, so no idea why.. and the files .dll files are all unblocked.