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Improvements for the dedicated server

Yeah, it doesn't even say it wants to start the webserver ... Could you show us a screenshot of the game folder?
/EDIT: Eh, why doesn't it say anything about the mod being loaded?
Game Folder screen

XpJSkgG.png


i usually launch the server with FRT SM. Tryed to launch from "startdedicated.bat" - no result. It slil not work

 
Alloc how long for updated files?

EDIT: NVM bro just saw you updated, Thanks for all your hard work....

 
Last edited by a moderator:
Already uploaded ;)

/EDIT:

@Hensley: This all looks right, the only thing that still bothers me is no entry in the log about starting the mod. But as you have to update the mod now anyway for a9.3 maybe this will help.

 
Hey Alloc I am getting a Putty Fatal Error only when I add your fixes to the server if I use the default it works the error reads Network Error: connection refused.

Any thoughts?

 
Already uploaded ;)

/EDIT:

@Hensley: This all looks right, the only thing that still bothers me is no entry in the log about starting the mod. But as you have to update the mod now anyway for a9.3 maybe this will help.
Update mod. Server fixes - working, all is good. But, webserver - no. :(

Maybe i add you on skype and you help me)

 
Hey Alloc I am getting a Putty Fatal Error only when I add your fixes to the server if I use the default it works the error reads Network Error: connection refused.Any thoughts?
I also get the telnet no connection error in the FRT Server manager but only when I use the Assembly-CSharp.dll from your site, Tested a few times.

 
Hey Alloc I am getting a Putty Fatal Error only when I add your fixes to the server if I use the default it works the error reads Network Error: connection refused.Any thoughts?
Currently no idea. Works fine as always over here :(

Update mod. Server fixes - working, all is good. But, webserver - no. :( Maybe i add you on skype and you help me)
You can find my contact info on the wiki ;)

 
Currently no idea. Works fine as always over here :(

You can find my contact info on the wiki ;)
I just don't understand why the server will load with the original Assembly-CSharp.dll but gives me a telnet error with the one you fixed.... Really bugging me

 
Anyway you could do a Teamviewer or something with me Alloc to help me figure this out?
Sure, but not within the next ~3-4 hrs, going to the cinema in a few minutes ;)

 
Ok, hensley's problem has been figured out ... partly my fault ;)

*NOTE*: Webserver is only activated if Telnet is enabled too! Forgot that I had to spin it off that part ;)

@Lordicon: I'm home ;)

 
'listitems' and 'give' are apparently not recognizing block-type items, like 'concrete', etc.
Yup, that's why it's "item" ;)

The game makes a diff here itself, like in creative menu. Currently haven't found a sane way to get that done with blocks. Still on my todo list though.

 
Hope you can help .

the webserver don't work for me. looked in the

output_log and i have this

4.655 Started Webserver on 25024 (authentication disabled)

 
Hope you can help . the webserver don't work for me. looked in the

output_log and i have this

4.655 Started Webserver on 25024 (authentication disabled)
when i put game ip and 25022 i get the Control Panel up but

not the webserver if i put ip and 25024 :grumpy:

 
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