Not experienced this myself, but a full log might help me pinpoint the issue (though I do have an ideaI wanted to ask you and anyone else whether they experienced the below error on their dedicated server? It keeps repeating as well but I can't pinpoint the exact reason, I only know that it's due to the GM_SavePlayerData....
Should I change the false to true ?

So does it work now? (You shouldn't need to manually call the rendermap command ever though, unless you had people playing on the server without the mod at the beginning as then there would be discovered stuff that's not written to the map)EDIT: Forgot to Rendermap on my new world. LOL
SteamAuth, planned for a while, didn't get around to add that yet. But for some reason I'm currently really interested in getting this finally in so maybe towards the end of the weekand what type of method would you suggest??

Yep, if you look at the folder where the archive is you'll find all the old versions too. Also please stop advertising in every single thread you post especially if it's completely offtopic like in this case.Alloc is it still possible to get old versions?
Ah, thanks for the feedback. Will see how this would work out. Still wondering about yellow on deserts but it might be good enoughYellow on the text was quite readable.

64 bit Linux is not supported.First i run a server for weeks now in 32Bit mode instead of 64bit (should pay more attention).
Great find, thanks, will add this to the next script release.The other one was the status.shi was getting Following Output: ...
See how the Current Players show (standard instead a number. Aparently this is an issue with grep if you took the regex out you got following output
(Also, this thread is about the server mod, not the scripts

Regards,
Chris