Wow, I apologize, I usually just use the server inside the game folder, I just presumed that was the dedicated one everyone was talking about. I had no idea there was one under tools.Please re-read the big red text on the wiki-page for the fixes and compare it to this: "C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\"
Here's my log without server fixes: http://pastebin.com/jpuzhCXp
Here's my log with server fixes: http://pastebin.com/sz3XVAN1
Thanks for the quick replies.![]()
Error while reading AssetBundle header!
(Filename: Line: 597)
NullReferenceException: Object reference not set to an instance of an object
at cl00bc.md0006 (System.String _bundleName, System.String _objName) [0x00000] in <filename unknown>:0
at GameManager.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
It works now, I installed the ACTUAL 7 Days to Die Dedicated Server from steam tools.Something wrong with your files maybe? Is this a fresh install from scratch????Code:Error while reading AssetBundle header! (Filename: Line: 597) NullReferenceException: Object reference not set to an instance of an object at cl00bc.md0006 (System.String _bundleName, System.String _objName) [0x00000] in <filename unknown>:0 at GameManager.Awake () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
Teleport is off, it is no longer accurate and sends you into the void.Hey guys! Im kinda struggling with the teleport command, whenever I use it, say like
tele Ahrim [someotherpplhere] or tele Ahrim x y z
It would teleport me to my current location with some warnings saying Im stuck on the floor.
Any ideas how to use the command?
As long as it works now and you learned a lesson about reading documentation I'm happyWow, I apologize, I usually just use the server inside the game folder, I just presumed that was the dedicated one everyone was talking about. I had no idea there was one under tools.I should be good now, thanks Alloc.![]()
it's possible to have gained more stability and fps with your fix or is a placebo? where i can read the a11 changes? thank youAs long as it works now and you learned a lesson about reading documentation I'm happy![]()
can you link me some useful info about telnet? thank you mateNo A11 changes besides restructuring code. And it's quite unlikely that it will improve anything stability/performance related (besides the obvious "Telnet" improvement).
Alloc, any update on teleport? Still not working after hotfixNo A11 changes besides restructuring code. And it's quite unlikely that it will improve anything stability/performance related (besides the obvious "Telnet" improvement).
This makes me sad. ;cAlloc, any update on teleport? Still not working after hotfix![]()
Yeah, 226.... teleport really makes admin's jobs much easier, I've become reliant on it (and most server management tools need it)This makes me sad. ;c
You're using the updated fixes for 11.1 right?
Documentation states how to enable, go the other way round and you got it disabled...Any ideas why, with this update, the web map now requires a login?
Not sure what you're talking about, if you want to know about the changes: RTFMcan you link me some useful info about telnet? thank you mate
Release notes didn't say anything about teleport so there's been no change.Alloc, any update on teleport? Still not working after hotfix![]()
Wrong thread.Alloc: Please note v.76 (2015-04-04) hook playerConnect $6 is missing client IP.
Won't help to have every second post in this thread stating this.teleport still broke after 11.1