PC If you don't get hungry, you'll never starve!

As maintainer of a farming mod I will state that, I will never implement a food spoilage system. If a system like this is placed in the game and made required I will mod it out. It has no place but micromanaging something that should he micromanaged in other aspects such as actually making the thing to start with.
Meat that is harvested fresh from an animal does not spoil the way you think it should. ♥♥♥♥ you buy at Walmart ain’t fresh and it isn’t sanitary. Further more even slightly tainted meat is fine if cooked properly. You do know there is such a thing as aged meat? That’s raw? For 28 days or more??

Seriously there are other problems than food spoilage. The fact that I can stand around for 5 in game days and not die from dehydration is actually a broken reality. Not spoiled ♥♥♥♥ing meat.
Nope. I think adding food spoilage could be the next step for whenever they add new farming/food/animals features. Have you played Starvation mod? Starvation mod has food spoilage, crop spoilage (due to insects) and even rodents. That mod is hella fun! Adding decaying mechanics made the game more challenging.

Aged meat is different from spoiled meat. In your (bad) example you left out an important aspect - there's a process to aging meat. It is not as simple as leaving the meat out on the counter and letting it sit there.

You don’t need a spoilage system. You just need to set stack sizes on everything to 1. Then it’s either be that annoying person with 1000 boxes or eat what you make.
Setting stack sizes on everything to 1? Are you kidding me? That is the dumbest idea I've ever heard for 7D2D. It is up there with someone suggesting giving progressive XP spread across several days instead of giving that experience immediately when you kill a zombie.

Yeah I agree that they should fix more important bugs first before doing anything else. However I do think adding a decaying feature to foods is a good idea. Wouldn't hurt to add more animals and food recipes either :) .

 
As maintainer of a farming mod I will state that, I will never implement a food spoilage system. If a system like this is placed in the game and made required I will mod it out. It has no place but micromanaging something that should he micromanaged in other aspects such as actually making the thing to start with.
Meat that is harvested fresh from an animal does not spoil the way you think it should. ♥♥♥♥ you buy at Walmart ain’t fresh and it isn’t sanitary. Further more even slightly tainted meat is fine if cooked properly. You do know there is such a thing as aged meat? That’s raw? For 28 days or more??

Seriously there are other problems than food spoilage. The fact that I can stand around for 5 in game days and not die from dehydration is actually a broken reality. Not spoiled ♥♥♥♥ing meat.
I think it's entirely possible to have both a system for spoiling meat and a system for ageing it. I think I could even tolerate a spoilage system if we also got a system for making and storing jerky so that it wouldn't spoil anyway. I think it could just add some urgency to actually do something with raw foods instead of just dumping them all in a chest and forgetting about them until you have enough eggs to turn all of your raw meat into bacon and eggs.

Also, while I have heard that some partially tainted meats can be cooked such that they become safe to eat, I have also heard that there are some meats like poultry and ground beef that can never be made safe to eat again once they have started spoiling.

 
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how about if you don't use the food (cans below) within a certain time they change. become dried variants. corn kernels --->popcorn. meat --> jerky. whatever, you get the idea.

lessen the benefits perhaps as they transition with age.

we all know fresh is best. [properly aged, properly cooked meat is THE best, i know]

i don't mind stack size 1 can = 1 spot. cans have mass and volume.

(different topic but a 4x4 should be able to tow a trailer that can carry many many cans...)

deliberately drying foods (dehydrator workstation) could improve their nutritional value...?

and stored cans food poisoning % increases over time...?

 
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