GuardianReaper0
New member
By no means is this a super necessary addition, but I think it’s something that could really help to polish gameplay a bit.
First off, Chilled versions of drinks would be created by leaving various drink items in a filled “Icebox” or powered “refrigerator”.
After a set amount of time they become “chilled”, and become a bit more potent than the normal versions. There are a lot of different effects so to put it simply, it would increase base stats of drinks.
When an item spends too much time outside of a cooling device, it will return to its normal state, with normal stats.
Icebox-
1x1x2 size block that uses snow as a “fuel” source.
Refrigerator-
A powered version of existing fridges. Uses electricity as “energy/fuel” source.
It would make for a nice bonus to enhance items if you top off when you go to base.
First off, Chilled versions of drinks would be created by leaving various drink items in a filled “Icebox” or powered “refrigerator”.
After a set amount of time they become “chilled”, and become a bit more potent than the normal versions. There are a lot of different effects so to put it simply, it would increase base stats of drinks.
When an item spends too much time outside of a cooling device, it will return to its normal state, with normal stats.
Icebox-
1x1x2 size block that uses snow as a “fuel” source.
Refrigerator-
A powered version of existing fridges. Uses electricity as “energy/fuel” source.
It would make for a nice bonus to enhance items if you top off when you go to base.