I'm treating my A21 game like a true experimental, so I'm not as upset if I die. Since the zombies are a tougher melee fight now with higher chance to stun or bleed, plus hitting harder, I'm frequently testing melee strategies and tactics. So I died last night, I think the second time in this playthrough (day 9 or 10), and respawned at my bedroll. My thirst meter was restored to full but hunger was not, it remained around half. The -25% XP penalty was present. My previous death in this playthrough resulted in fully restoring both thirst and hunger, as it did in A20. I think I did have an infection that was low, around 1.2%. What causes the hunger meter to not be restored when dying, or is this a bug?